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Drill-through Server detail

Dead Signal Rust

Offline 51.79.46.223:28015 checked 21d ago

Drill-through
FilterServeris Dead Signal Rust
Attributes
moddedoxide
Last refreshed
Players now 0/ 125
7-day average 0 peak –
Rank #15,956 top 71%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:51 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 145 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 80 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 34 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Dead Signal Rust: what is it?

The rhythm of Dead Signal Rust cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 15 hours.

Wipe day on Dead Signal Rust: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 2 hours after it began.

Server

What is the hosting location of Dead Signal Rust?

No region appears in what Dead Signal Rust publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 51.79.46.223:28015 is its address.

Which Rust version is Dead Signal Rust on?

Rust network protocol 2634 and build 166652 on Linux is the setup for Dead Signal Rust. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Dead Signal Rust show, and is it up?

Last seen 21 days 3 hours ago, Dead Signal Rust now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do Dead Signal Rust's tags stand for?

Tags from Dead Signal Rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Player slots: 125; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Dead Signal Rust appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Dead Signal Rust: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Dead Signal Rust compare?

Player hours for the last seven days place Dead Signal Rust at #15,956, in the top 71% of the ranked field.

At what level does Dead Signal Rust run its population?

No response from Dead Signal Rust at the latest check, with a last sighting 21 days 3 hours ago.

Settings

How is Dead Signal Rust configured, and what rules apply?

No gather rate is given in the name of Dead Signal Rust. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Dead Signal Rust?

Dead Signal Rust uses a procedural map of size 4,250 with seed 50000, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Dead Signal Rust?

In the Rust console (F1), enter client.connect 51.79.46.223:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players Player slots: 125.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.