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Blazingcoder2's House of Rust

Online 51.79.46.206:20000 checked 12m ago

Drill-through
FilterServeris Blazingcoder2's House of Rust
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:51 UTC19d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 125 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 46 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe data

When does Blazingcoder2's House of Rust wipe?

Too few wipes on record for Blazingcoder2's House of Rust to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 14 hours ago the current world was made.

On Blazingcoder2's House of Rust, what happens on wipe day?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 15 hours in.

Server

Which location hosts Blazingcoder2's House of Rust?

No region appears in what Blazingcoder2's House of Rust publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.79.46.206:20000 is its address.

Which Rust version is Blazingcoder2's House of Rust on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Blazingcoder2's House of Rust. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Blazingcoder2's House of Rust, and is it online now?

As of the latest refresh, Blazingcoder2's House of Rust is online. The uptime it reports puts the last restart at about 12 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 9 October 2026.

Is performance on Blazingcoder2's House of Rust stable?

Over 48 hours the average held at 210 server fps, and the minimum was 121. Entity count reached 65,471, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,785 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Blazingcoder2's House of Rust be read?

Tags from Blazingcoder2's House of Rust, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Blazingcoder2's House of Rust appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Blazingcoder2's House of Rust fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Blazingcoder2's House of Rust compare?

The seven-day player-hours rank for Blazingcoder2's House of Rust is #15,338, inside the top 69% of all ranked servers.

What is the population of Blazingcoder2's House of Rust?

Of 40 slots, 0 are filled on Blazingcoder2's House of Rust at this refresh. The seven-day mean for this server is 0 players.

Map and rules

How is Blazingcoder2's House of Rust configured, and what rules apply?

Gather rate is not mentioned in the name of Blazingcoder2's House of Rust. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Blazingcoder2's House of Rust?

The game generates a procedural map of size 3,500 with seed 471471404 for Blazingcoder2's House of Rust. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Blazingcoder2's House of Rust?

In the Rust console (F1), enter client.connect 51.79.46.206:20000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.