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Drill-through Server detail

Reunion Rust | Beta

Online 51.79.218.253:27834 checked 12m ago

Drill-through
FilterServeris Reunion Rust | Beta
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 2
Rank #12,795 top 57%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:51 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 192 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 80 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 36 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 277 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does Reunion Rust | Beta wipe?

Too few wipes on record for Reunion Rust | Beta to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 15 hours ago the current world was made.

Wipe day on Reunion Rust | Beta: what should you expect?

Across recent wipes the busiest point averaged 2 players. 11 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Reunion Rust | Beta?

A region is not published by Reunion Rust | Beta. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 51.79.218.253:27834.

What Rust build does Reunion Rust | Beta run?

On Linux, Reunion Rust | Beta runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Reunion Rust | Beta show, and is it up?

Reunion Rust | Beta reports online at the current check. About 32 minutes ago is when it last restarted, judged by its reported uptime. Of 48 hours in the last 2 full days, 47 were up: 98%. 26 October 2026 is when Rust Server Analytics first recorded it.

Does Reunion Rust | Beta perform well?

Over 48 hours the average held at 187 server fps, and the minimum was 100. At its highest the entity count was 113,552, including buildings, deployables and all else. Memory use reached 4,106 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Reunion Rust | Beta carry?

The game's server browser reads the tags Reunion Rust | Beta publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Reunion Rust | Beta appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Reunion Rust | Beta among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Reunion Rust | Beta hold in the server rankings?

The seven-day player-hours rank for Reunion Rust | Beta is #12,795, inside the top 57% of all ranked servers.

How many players does Reunion Rust | Beta carry?

Of 40 slots, 0 are filled on Reunion Rust | Beta at this refresh. Averaging 0 players across seven days, the server reached a peak of 2.

Map and rules

What are the settings on Reunion Rust | Beta, and its rules?

The name of Reunion Rust | Beta does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Reunion Rust | Beta: which one is it?

The game generates a procedural map of size 6,000 with seed 1 for Reunion Rust | Beta. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

How to join

How can a player join Reunion Rust | Beta?

In the Rust console (F1), enter client.connect 51.79.218.253:27834. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.