A Rust Staging Server
Offline 51.68.155.89:27021 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 09:48 UTC31d ago | 1 | – | running | 0 |
| Sun 27 Sep, 11:35 UTC31d ago | 2+1 queue | – | 0.9 days | 0 |
| Sat 26 Sep, 18:53 UTC32d ago | 2+1 queue | – | 0.7 days | 1 |
| Thu 24 Sep, 18:47 UTC34d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 129 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does A Rust Staging Server wipe?
No next wipe can be predicted for A Rust Staging Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 31 days ago the current world was made.
On A Rust Staging Server, what happens on wipe day?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts A Rust Staging Server?
No region appears in what A Rust Staging Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.68.155.89:27021.
What Rust build does A Rust Staging Server run?
On Linux, A Rust Staging Server runs Rust network protocol 2635 and build 168330. Joining requires the same protocol on your game; Steam handles the update.
Is A Rust Staging Server up, and how steady is its uptime?
Offline at this refresh: A Rust Staging Server, last seen 6 days 17 hours ago. Of 168 hours in the last 7 full days, 17 were up: 10%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
Which meanings do the tags on A Rust Staging Server carry?
Tags from A Rust Staging Server, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp0 (Max players): Player slots: 0; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168330 (Build): Build number 168330; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Rust Staging Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Rust Staging Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does A Rust Staging Server sit among Rust servers?
On player hours over seven days, A Rust Staging Server ranks #15,338, within the top 69% of ranked servers.
What is the population of A Rust Staging Server?
No response from A Rust Staging Server at the latest check, with a last sighting 6 days 17 hours ago. The seven-day mean for this server is 0 players.
Settings
How is A Rust Staging Server configured, and what rules apply?
Gather rate is not mentioned in the name of A Rust Staging Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for A Rust Staging Server?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on A Rust Staging Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
How to join
How do you connect to A Rust Staging Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.68.155.89:27021.