Rust Server Analytics 80,805 players11,809 servers
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Drill-through Server detail

MotaMota

Offline 51.38.53.147:28015 checked 21d ago

Drill-through
FilterServeris MotaMota
Attributes
moddedoxide
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #13,773 top 62%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 154 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 119 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 35 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does MotaMota wipe?

The rhythm of MotaMota cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 2 hours ago the current world was made.

Server details

In which region does MotaMota sit?

A region is not published by MotaMota. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 51.38.53.147:28015.

Which Rust version is MotaMota on?

On Windows, MotaMota runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

How reliable is MotaMota, and is it online now?

Offline at this refresh: MotaMota, last seen 21 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 6 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on MotaMota be read?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags MotaMota publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does MotaMota appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count MotaMota among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does MotaMota sit among Rust servers?

Player hours for the last seven days place MotaMota at #13,773, in the top 62% of the ranked field.

What is the population of MotaMota?

No response from MotaMota at the latest check, with a last sighting 21 days 23 hours ago.

Map and rules

How is MotaMota configured, and what rules apply?

No gather rate is given in the name of MotaMota. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on MotaMota: which one is it?

MotaMota uses a procedural map, which the game generates.

How to join

How do you connect to MotaMota?

In the Rust console (F1), enter client.connect 51.38.53.147:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity of 5 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.