Rust Family
Online 51.38.168.131:28015 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:00 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 177 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 237 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 233 / 700 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rust Family: what is it?
Too few wipes on record for Rust Family to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 16 days 2 hours.
On Rust Family, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. 30 hours after the latest wipe the crowd peaked.
Server details
In which region does Rust Family sit?
No region appears in what Rust Family publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 51.38.168.131:28015.
What Rust build does Rust Family run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Rust Family. Your game must match the protocol to join, and Steam applies that update.
What uptime does Rust Family show, and is it up?
As of the latest refresh, Rust Family is online. Its reported uptime indicates a restart roughly 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 October 2026.
Is performance on Rust Family stable?
The 48-hour average was 30 server fps; the low was 29. At its highest the entity count was 49,792, including buildings, deployables and all else. Peak memory was 2,058 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Rust Family carry?
The game's server browser reads the tags Rust Family publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Rust Family?
The following Rust Server Analytics lists count Rust Family among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Rust Family compare?
Player hours for the last seven days place Rust Family at #7,667, in the top 34% of the ranked field.
How many players does Rust Family carry?
Of 50 slots, 0 are filled on Rust Family at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 21:00 UTC shows the highest average: 1 players.
Settings
What settings and rules does Rust Family use?
The name of Rust Family does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Rust Family?
A procedural map of size 3,000 with seed 1489761254, generated by the game, runs on Rust Family. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Rust Family?
In the Rust console (F1), enter client.connect 51.38.168.131:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.