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Drill-through Server detail

ion

Online 51.38.155.240:22562 checked 10m ago

Drill-through
FilterServeris ion
Attributes
moddedoxide
Last refreshed
Players now 0/ 67
7-day average 0 peak 1
Rank #11,455 top 52%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:24 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 83 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 267 / 700

Quick answers

from the figures on this page

Wipe data

When does ion wipe?

With too few of its wipes on record, ion's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 8 hours ago.

Wipe day on ion: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 35 hours after it began.

Server

In which region does ion sit?

No region appears in what ion publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 51.38.155.240:22562 is its address.

Which Rust version is ion on?

On Linux, ion runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does ion show, and is it up?

ion reports online at the current check. About 12 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does ion show?

Server fps averaged 116 over the last 48 hours, with a floor of 62. Buildings, deployables and all other world objects brought the entity total to 97,311. At its highest, memory use was 4,563 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do ion's tags stand for?

The game's server browser reads the tags ion publishes: gmrust (Game mode): Survival in the standard Rust format; mp67 (Max players): 67 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ion?

The following Rust Server Analytics lists count ion among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does ion sit among Rust servers?

On player hours over seven days, ion ranks #11,455, within the top 52% of ranked servers.

What is the population of ion?

Of 67 slots, 0 are filled on ion at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Map and rules

How is ion configured, and what rules apply?

No gather rate is given in the name of ion. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.

The map on ion: which one is it?

The game generates a procedural map of size 4,050 with seed 176909869 for ion. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto ion?

In the Rust console (F1), enter client.connect 51.38.155.240:22562. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp67
Max players 67 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.