Rust Server Analytics 90,153 players11,869 servers
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Drill-through Server detail

ytr

Offline 51.38.155.216:22681 checked 21d ago

Drill-through
FilterServeris ytr
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,913 top 72%
Last wipe 29d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Wed 30 SepSat 19 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 00:41 UTC29d ago 2 – running 0
Sat 19 Sep, 22:15 UTC39d ago 1 halved by day 4 10.1 days 0
Tue 15 Sep, 16:04 UTC43d ago 0 – 4.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 186 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 179 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 91 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 284 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 236 / 700

Quick answers

from the figures on this page

Wipe data

The wipe schedule for ytr: what is it?

No next wipe can be predicted for ytr, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 29 days 14 hours.

Wipe day on ytr: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 4 it had fallen below half where the hold failed.

Server details

Which location hosts ytr?

No region is published by ytr. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 51.38.155.216:22681.

Which Rust version is ytr on?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on ytr. Joining requires the same protocol on your game; Steam handles the update.

What uptime does ytr show, and is it up?

The current status is offline for ytr, with the last sighting 21 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do ytr's tags stand for?

The game's server browser reads the tags ytr publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does ytr appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ytr fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does ytr compare?

The seven-day player-hours rank for ytr is #15,913, inside the top 72% of all ranked servers.

At what level does ytr run its population?

ytr is offline at this refresh; the last contact was 21 days 20 hours ago.

Settings

What settings and rules does ytr use?

The name of ytr does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on ytr: which one is it?

The game generates a procedural map of size 2,000 with seed 1337 for ytr. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

How can a player join ytr?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.38.155.216:22681.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.