Rust Server Analytics 42,587 players11,652 servers
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Drill-through Server detail

workinbio.

Online 51.38.155.207:29378 checked 10m ago

Drill-through
FilterServeris workinbio.
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 4
Rank #4,409 top 20%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:31 UTC7d ago 1 – running 0
Thu 1 Oct, 18:07 UTC FW28d ago 3 halved by day 9 21 days 2
Wed 30 Sep, 21:41 UTC29d ago 3 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 20 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 24 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 92 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does workinbio. wipe?

No next wipe can be predicted for workinbio., which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 7 days 9 hours ago the current world was made.

Wipe day on workinbio.: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 9 it had fallen below half where the hold failed.

Server details

In which region does workinbio. sit?

No region is published by workinbio.. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 51.38.155.207:29378.

Which Rust version is workinbio. on?

Rust network protocol 2635 and build 168909 on Linux is the setup for workinbio.. The protocol has to match before you can join; Steam updates it automatically.

How reliable is workinbio., and is it online now?

As of the latest refresh, workinbio. is online. The uptime it reports puts the last restart at about 3 days 15 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on workinbio. stable?

The 48-hour average was 238 server fps; the low was 209. At its highest the entity count was 8,428, including buildings, deployables and all else. At its highest, memory use was 3,053 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on workinbio. be read?

The game's server browser reads the tags workinbio. publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does workinbio. appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count workinbio. among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does workinbio. hold in the server rankings?

Player hours for the last seven days place workinbio. at #4,409, in the top 20% of the ranked field.

What is the population of workinbio.?

Population at the current refresh: 0 players on workinbio., against 40 slots. Averaging 0 players across seven days, the server reached a peak of 4. The 48-hour peak window is 19:00 UTC, at an average of 3 players.

Map and rules

How is workinbio. configured, and what rules apply?

Gather rate is not mentioned in the name of workinbio.. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for workinbio.?

The game generates a procedural map of size 1,500 with seed 50000 for workinbio.. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto workinbio.?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.38.155.207:29378.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.