[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Offline 51.222.255.150:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 153 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 95 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly wipe?
Too few wipes on record for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 80 days 19 hours ago.
Server
What is the hosting location of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
No region is published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 51.222.255.150:28015 is its address.
What Rust build does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?
Rust network protocol 2632 and build 162434 on Linux is the setup for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly show, and is it up?
The current status is offline for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, with the last sighting 42 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
Which meanings do the tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly carry?
Tags from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2632 (Protocol): To join, your game version must match protocol 2632; cs162434 (Build): Build number 162434; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
These Rust Server Analytics lists include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly compare?
On player hours over seven days, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly ranks #15,512, within the top – of ranked servers.
What is the population of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
No response from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at the latest check, with a last sighting 42 days 15 hours ago.
Settings
How is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly configured, and what rules apply?
Gather rate is not mentioned in the name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: which one is it?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly uses a procedural map, which the game generates.
How to join
How can a player join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.222.255.150:28015.