Rust Server Analytics 65,070 players11,731 servers
All servers
Drill-through Server detail

Yabadabadoo

Online 51.222.244.178:60415 checked 8m ago

Drill-through
FilterServeris Yabadabadoo
Attributes
biweekly wipes vanilla
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,290 top 69%
Last wipe 16d ago biweekly schedule
Next wipe 6d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 19hThu 5 Nov, 19:00 UTCFW force wipe
11d 5hTue 10 Nov, 05:32 UTCits own
25d 5hTue 24 Nov, 05:32 UTCits own
34d 19hThu 3 Dec, 19:00 UTCFW force wipe
39d 5hTue 8 Dec, 05:32 UTCits own

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:32 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 455 / 525
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 135 on average 307 / 750
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 88 on average 538 / 550
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 78 on average 98 / 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 63 on average 778 / 800
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 56 on average 376 / 450

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Yabadabadoo: what is it?

Its tag guides the prediction, since Yabadabadoo has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 16 days 18 hours ago the current world was made. A wipe every two weeks is stated in its tags.

Wipe day on Yabadabadoo: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of Yabadabadoo?

No region is published by Yabadabadoo. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 51.222.244.178:60415.

Which Rust version is Yabadabadoo on?

The platform is Linux, with Rust network protocol 2634 and build 167584 running on Yabadabadoo. Your game must match the protocol to join, and Steam applies that update.

Is Yabadabadoo up, and how steady is its uptime?

Yabadabadoo reports online at the current check. The uptime it reports puts the last restart at about 16 days 16 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Yabadabadoo perform well?

The 48-hour average was 235 server fps; the low was 224. Buildings, deployables and all other world objects brought the entity total to 11,782. At its highest, memory use was 2,025 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Yabadabadoo be read?

gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Build number 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock are the tags Yabadabadoo publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Yabadabadoo?

Among the Rust Server Analytics lists Yabadabadoo fits are: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Against other Rust servers, how does Yabadabadoo compare?

Player hours for the last seven days place Yabadabadoo at #15,290, in the top 69% of the ranked field.

What is the population of Yabadabadoo?

Of 10 slots, 0 are filled on Yabadabadoo at this refresh. The seven-day mean for this server is 0 players.

Settings

How is Yabadabadoo configured, and what rules apply?

Gather rate is not mentioned in the name of Yabadabadoo. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on Yabadabadoo: which one is it?

A procedural map of size 1,800 with seed 1, generated by the game, runs on Yabadabadoo. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Yabadabadoo?

In the Rust console (F1), enter client.connect 51.222.244.178:60415. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167584
Build Build number 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.