Rust Beyond | Test Server
Offline 51.210.34.129:28035 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:44 UTC28d ago | 1 | – | running | 0 |
| Sun 27 Sep, 16:33 UTC30d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Wed 16 Sep, 16:47 UTC41d ago | 0 | – | 11 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 145 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 168 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 76 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Rust Beyond | Test Server wipe?
The next wipe on Rust Beyond | Test Server cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days 10 hours ago.
On Rust Beyond | Test Server, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server
In which region does Rust Beyond | Test Server sit?
No region is published by Rust Beyond | Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 51.210.34.129:28035.
Which Rust version is Rust Beyond | Test Server on?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on Rust Beyond | Test Server. Your game must match the protocol to join, and Steam applies that update.
How reliable is Rust Beyond | Test Server, and is it online now?
The current status is offline for Rust Beyond | Test Server, with the last sighting 26 days 12 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Rust Beyond | Test Server carry?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags Rust Beyond | Test Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rust Beyond | Test Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Beyond | Test Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does Rust Beyond | Test Server sit among Rust servers?
The seven-day player-hours rank for Rust Beyond | Test Server is #16,032, inside the top 69% of all ranked servers.
How many players does Rust Beyond | Test Server carry?
Rust Beyond | Test Server is offline at this refresh; the last contact was 26 days 12 hours ago.
Settings
How is Rust Beyond | Test Server configured, and what rules apply?
The name of Rust Beyond | Test Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Rust Beyond | Test Server?
The game generates a procedural map for Rust Beyond | Test Server.
How to join
How do you connect to Rust Beyond | Test Server?
In the Rust console (F1), enter client.connect 51.210.34.129:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.