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Drill-through Server detail

[ESP] PRUEBAS DEVCORE

Offline 51.210.222.116:28015 checked 11d ago

Drill-through
FilterServeris [ESP] PRUEBAS DEVCORE
Attributes
vanillamoddedcarbonpve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,325 top 70%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:32 UTC14d ago 1 – running 0
Thu 15 Oct, 05:25 UTC14d ago 1 – 0.3 days 1
Wed 14 Oct, 12:05 UTC15d ago 1 – 0.7 days 0
Thu 8 Oct, 21:45 UTC20d ago 1 held half 5.6 days 0
Mon 28 Sep, 08:27 UTC31d ago 1 halved by day 1 10.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 179 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 321 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 66 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 56 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 36 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 84 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [ESP] PRUEBAS DEVCORE: what is it?

The next wipe on [ESP] PRUEBAS DEVCORE cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 5 hours ago.

Wipe day on [ESP] PRUEBAS DEVCORE: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server

In which region does [ESP] PRUEBAS DEVCORE sit?

No region is published by [ESP] PRUEBAS DEVCORE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 51.210.222.116:28015 is its address.

What Rust build does [ESP] PRUEBAS DEVCORE run?

On Linux, [ESP] PRUEBAS DEVCORE runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [ESP] PRUEBAS DEVCORE, and is it online now?

The current status is offline for [ESP] PRUEBAS DEVCORE, with the last sighting 11 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 28 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on [ESP] PRUEBAS DEVCORE be read?

gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts20 (Group limit): The cap is 20 players per team; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags [ESP] PRUEBAS DEVCORE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [ESP] PRUEBAS DEVCORE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [ESP] PRUEBAS DEVCORE among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does [ESP] PRUEBAS DEVCORE sit among Rust servers?

On player hours over seven days, [ESP] PRUEBAS DEVCORE ranks #15,325, within the top 70% of ranked servers.

At what level does [ESP] PRUEBAS DEVCORE run its population?

[ESP] PRUEBAS DEVCORE is offline at this refresh; the last contact was 11 days 17 hours ago.

Map and rules

What are the settings on [ESP] PRUEBAS DEVCORE, and its rules?

Gather rate is not mentioned in the name of [ESP] PRUEBAS DEVCORE. Players per group: up to 20. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on [ESP] PRUEBAS DEVCORE: which one is it?

The game generates a procedural map of size 4,500 with seed 1337 for [ESP] PRUEBAS DEVCORE. Size and seed fix the map, so a RustMaps view is available from this page. The map is called ESP RUSTANOOBS PVE.

Connection

What is the way onto [ESP] PRUEBAS DEVCORE?

In the Rust console (F1), enter client.connect 51.210.222.116:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/G77FHayXCR is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,^v,gmvanilla,cs167781,ts20

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Capacity of 50 slots.
ts20
Group limit The cap is 20 players per team.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.