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Drill-through Server detail

[ITA] CyberRust (RP)

Online EU 51.195.4.98:50065 checked 9m ago

Drill-through
FilterServeris [ITA] CyberRust (RP)
Attributes
quad moddedcarbon
Last refreshed
Players now 1/ 40
7-day average 1 peak 3
Rank #3,341 top 15% · #1253 in EU
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 15% of all ranked servers, top 43% in EU, and #214 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:42 UTC26d ago 3 – running 1
Thu 1 Oct, 18:25 UTC FW28d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 2 / 80
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 1 / 60
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 1 / 100
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 2 on average 1 / 100
EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays EU · quad · weekly · 2 on average 3 / 200
Aqua Rust | Server has migrated EU · quad · monthly · 2 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [ITA] CyberRust (RP) wipe?

The rhythm of [ITA] CyberRust (RP) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 26 days 8 hours.

Wipe day on [ITA] CyberRust (RP): what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 27 hours after it began.

Server

What is the hosting location of [ITA] CyberRust (RP)?

The EU tag on [ITA] CyberRust (RP) lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 51.195.4.98:50065 is its address.

Which Rust version is [ITA] CyberRust (RP) on?

Rust network protocol 2635 and build 168909 on Linux is the setup for [ITA] CyberRust (RP). Joining requires the same protocol on your game; Steam handles the update.

Is [ITA] CyberRust (RP) up, and how steady is its uptime?

[ITA] CyberRust (RP) reports online at the current check. Its reported uptime indicates a restart roughly 16 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.

What performance does [ITA] CyberRust (RP) show?

Server fps averaged 76 over the last 48 hours, with a floor of 54. Buildings, deployables and all other world objects brought the entity total to 123,795. At its highest, memory use was 4,171 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on [ITA] CyberRust (RP) carry?

The game's server browser reads the tags [ITA] CyberRust (RP) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^r (Roleplay): Roleplay is the format here; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [ITA] CyberRust (RP)?

These Rust Server Analytics lists include [ITA] CyberRust (RP): EU Rust servers: live population data, Modded Rust servers: live data and Best Rust roleplay servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad.

Player numbers

What position does [ITA] CyberRust (RP) hold in the server rankings?

Ranked on seven-day player hours, [ITA] CyberRust (RP) is #3,341 overall and #1,253 in Europe, within the top 15% of ranked servers. Within the quad segment, its position is #214.

What is the population of [ITA] CyberRust (RP)?

Population at the current refresh: 1 players on [ITA] CyberRust (RP), against 40 slots. Averaging 1 players across seven days, the server reached a peak of 3. The 48-hour peak window is 17:00 UTC, at an average of 2 players.

Settings

What settings and rules does [ITA] CyberRust (RP) use?

Gather rate is not mentioned in the name of [ITA] CyberRust (RP). Up to 4 players can form a group (quad). It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [ITA] CyberRust (RP): which one is it?

The game generates a procedural map of size 4,500 with seed 2122343034 for [ITA] CyberRust (RP). Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to [ITA] CyberRust (RP)?

In the Rust console (F1), enter client.connect 51.195.4.98:50065. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/EaKBYNfbRR.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Gameplay

^r
Roleplay Roleplay is the format here.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.