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Drill-through Server detail

PUCA |HUN| OFFICIAL

Online 51.178.187.59:28080 checked 6m ago

Drill-through
FilterServeris PUCA |HUN| OFFICIAL
Attributes
moddedoxide
Last refreshed
Players now 19/ 100
7-day average 13 peak 46
Rank #1,224 top 6%
Last wipe 2d ago no schedule published
Next wipe 7d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 19% full

Players

average and peak, with its wipes marked
AveragePeak
02040608022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap10.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak35players, last three wipes
crowd held67%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 21hThu 5 Nov, 19:00 UTCFW force wipe
18d 2hSun 15 Nov, 23:37 UTCits own
28d 9hThu 26 Nov, 06:35 UTCits own
35d 21hThu 3 Dec, 19:00 UTCFW force wipe
38d 16hSun 6 Dec, 13:32 UTCits own

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctMon 5 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 09:43 UTC2d ago 46 – running 8
Wed 14 Oct, 17:43 UTC14d ago 50+9 queue held half 11.7 days 37
Mon 5 Oct, 17:35 UTC23d ago 10 held half 9 days 0
Fri 25 Sep, 10:38 UTC33d ago 2 halved by day 1 10.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 132 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 102 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 29 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for PUCA |HUN| OFFICIAL: what is it?

About every 10.3 days is how often PUCA |HUN| OFFICIAL has wiped lately. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 2 days 11 hours ago the current world was made.

Wipe day on PUCA |HUN| OFFICIAL: what should you expect?

Across recent wipes the busiest point averaged 35 players. 33 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 67% of cases. By day 1 it had fallen below half where the hold failed.

Server details

What is the hosting location of PUCA |HUN| OFFICIAL?

No region is published by PUCA |HUN| OFFICIAL. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 51.178.187.59:28080.

Which Rust version is PUCA |HUN| OFFICIAL on?

On Windows, PUCA |HUN| OFFICIAL runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is PUCA |HUN| OFFICIAL up, and how steady is its uptime?

PUCA |HUN| OFFICIAL reports online at the current check. The uptime it reports puts the last restart at about 10 hours ago. Of 168 hours in the last 7 full days, 83 were up: 49%. 24 September 2026 is when Rust Server Analytics first recorded it.

Does PUCA |HUN| OFFICIAL perform well?

The 48-hour average was 109 server fps; the low was 71. At its highest the entity count was 86,746, including buildings, deployables and all else. Peak memory was 2,896 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on PUCA |HUN| OFFICIAL carry?

Tags from PUCA |HUN| OFFICIAL, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature PUCA |HUN| OFFICIAL?

Among the Rust Server Analytics lists PUCA |HUN| OFFICIAL fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.

Player numbers

Where does PUCA |HUN| OFFICIAL sit among Rust servers?

On player hours over seven days, PUCA |HUN| OFFICIAL ranks #1,224, within the top 6% of ranked servers.

How many players does PUCA |HUN| OFFICIAL carry?

PUCA |HUN| OFFICIAL holds 19 players of its 100 slots as of the latest update. The seven-day mean is 13 players, against a peak of 46. The 48-hour peak window is 18:00 UTC, at an average of 42 players.

Map and rules

How is PUCA |HUN| OFFICIAL configured, and what rules apply?

The name of PUCA |HUN| OFFICIAL does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on PUCA |HUN| OFFICIAL: which one is it?

PUCA |HUN| OFFICIAL uses a procedural map of size 3,500 with seed 1862422565, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto PUCA |HUN| OFFICIAL?

In the Rust console (F1), enter client.connect 51.178.187.59:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.