???
Online 51.161.8.143:28029 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:28 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 21 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 45 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 95 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does ??? wipe?
With too few of its wipes on record, ???'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 28 days 2 hours ago.
On ???, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 20 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of ????
No region is published by ???. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 51.161.8.143:28029.
Which Rust version is ??? on?
On Linux, ??? runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is ??? up, and how steady is its uptime?
As of the latest refresh, ??? is online. Its reported uptime indicates a restart roughly 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does ??? perform well?
Over 48 hours the average held at 30 server fps, and the minimum was 27. At its highest the entity count was 86,154, including buildings, deployables and all else. Memory use reached 4,071 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
What do ???'s tags stand for?
The game's server browser reads the tags ??? publishes: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ??? appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ??? fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does ??? hold in the server rankings?
On player hours over seven days, ??? ranks #10,936, within the top 49% of ranked servers.
How many players does ??? carry?
Population at the current refresh: 0 players on ???. The seven-day mean is 0 players, against a peak of 1.
Map and rules
What settings and rules does ??? use?
Gather rate is not mentioned in the name of ???. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, disabled.
The map on ???: which one is it?
??? uses a procedural map of size 3,750 with seed 2147483647, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto ????
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.8.143:28029.