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Drill-through Server detail

A Rust Server

Online 51.161.199.206:28000 checked 12m ago

Drill-through
FilterServeris A Rust Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 75
7-day average 0 peak 1
Rank #11,531 top 52%
Last wipe 4h ago no schedule published
Next wipe 7d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75105:0006:0007:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 9hThu 5 Nov, 19:00 UTCFW force wipe
13d 19hThu 12 Nov, 04:57 UTCits own
20d 19hThu 19 Nov, 04:57 UTCits own
27d 19hThu 26 Nov, 04:57 UTCits own
35d 9hThu 3 Dec, 19:00 UTCFW force wipe
41d 19hThu 10 Dec, 04:57 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:57 UTC4h ago – – running 0
Thu 22 Oct, 04:57 UTC7d ago 0 – – 0
Thu 15 Oct, 04:56 UTC14d ago 0 – 7 days 0
Thu 8 Oct, 04:56 UTC21d ago 1 halved by day 1 7 days 0
Tue 6 Oct, 05:45 UTC23d ago 0 – 2 days 0
Thu 1 Oct, 05:56 UTC28d ago 0 – 5 days 1
Thu 24 Sep, 05:56 UTC35d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 115 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 57 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 24 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does A Rust Server wipe?

The wipe rhythm of A Rust Server is every Thursday at 04:57 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 4 hours.

Wipe day on A Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 1.

Server

Which location hosts A Rust Server?

A region is not published by A Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 51.161.199.206:28000.

Which Rust version is A Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Rust Server. Joining requires the same protocol on your game; Steam handles the update.

Is A Rust Server up, and how steady is its uptime?

As of the latest refresh, A Rust Server is online. Its reported uptime indicates a restart roughly 3 hours ago. Of 168 hours in the last 7 full days, 23 were up: 14%. 17 September 2026 is when Rust Server Analytics first recorded it.

Does A Rust Server perform well?

Over 48 hours the average held at 188 server fps, and the minimum was 162. Buildings, deployables and all other world objects brought the entity total to 110,315. Peak memory was 3,528 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on A Rust Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; oxidation (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags A Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A Rust Server?

These Rust Server Analytics lists include A Rust Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, how does A Rust Server compare?

Player hours for the last seven days place A Rust Server at #11,531, in the top 52% of the ranked field.

What is the population of A Rust Server?

Of 75 slots, 1 are filled on A Rust Server at this refresh. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 06:00 UTC with 1 players.

Map and rules

How is A Rust Server configured, and what rules apply?

Gather rate is not mentioned in the name of A Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for A Rust Server?

A procedural map of size 4,500 with seed 3152, generated by the game, runs on A Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

Connection

What is the way onto A Rust Server?

In the Rust console (F1), enter client.connect 51.161.199.206:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players 75 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Other

oxidation
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.