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Drill-through Server detail

My Rust Server

Online 51.161.198.100:28015 checked 9m ago

Drill-through
FilterServeris My Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 1d ago no schedule published
Next wipe 5d 11h Tue 3 Nov, 11:06 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123400:0009:0018:0002:0011:0021:00Wiped Tue 27 Oct, 11:06 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304000:0009:0018:0002:0011:0021:00Wiped Tue 27 Oct, 11:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 11:06 UTC, in 5d 11h. Every Tuesday at 11:06 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
5d 11hTue 3 Nov, 11:06 UTCits own
7d 19hThu 5 Nov, 19:00 UTCFW force wipe
12d 11hTue 10 Nov, 11:06 UTCits own
19d 11hTue 17 Nov, 11:06 UTCits own
26d 11hTue 24 Nov, 11:06 UTCits own
33d 11hTue 1 Dec, 11:06 UTCits own
35d 19hThu 3 Dec, 19:00 UTCFW force wipe
40d 11hTue 8 Dec, 11:06 UTCits own

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:06 UTC1d ago – – running 0
Tue 20 Oct, 11:06 UTC8d ago 1 halved by day 1 7 days 0
Tue 13 Oct, 11:05 UTC15d ago 0 – 7 days 0
Tue 6 Oct, 11:06 UTC22d ago 0 – 7 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 0 – 4.7 days 0
Tue 29 Sep, 12:06 UTC29d ago 0 – 2.3 days 0
Tue 22 Sep, 12:06 UTC36d ago 0 – 7 days 0
Tue 15 Sep, 12:07 UTC43d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 56 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 53 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does My Rust Server wipe?

The wipe rhythm of My Rust Server is every Tuesday at 11:06 UTC. Tuesday 3 November at 11:06 UTC is the date the next wipe falls on. The current world dates from 36 hours.

Wipe day on My Rust Server: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 4 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

Which location hosts My Rust Server?

A region is not published by My Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 51.161.198.100:28015.

What Rust build does My Rust Server run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on My Rust Server. The protocol has to match before you can join; Steam updates it automatically.

Is My Rust Server up, and how steady is its uptime?

As of the latest refresh, My Rust Server is online. The uptime it reports puts the last restart at about 33 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does My Rust Server perform well?

The 48-hour average was 30 server fps; the low was 30. At its highest the entity count was 3,589, including buildings, deployables and all else. Memory use reached 1,324 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do My Rust Server's tags stand for?

gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags My Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does My Rust Server compare?

The seven-day player-hours rank for My Rust Server is #15,344, inside the top 69% of all ranked servers.

How many players does My Rust Server carry?

Population at the current refresh: 0 players on My Rust Server, against 50 slots. The population has averaged 0 players over seven days.

Settings

What settings and rules does My Rust Server use?

Gather rate is not mentioned in the name of My Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for My Rust Server?

My Rust Server uses a procedural map of size 1,000 with seed 235698929, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Actual One Gird Map.

Connection

What is the way onto My Rust Server?

In the Rust console (F1), enter client.connect 51.161.198.100:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.