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Drill-through Server detail

Morons Unite

Online 51.161.172.123:25592 checked 11m ago

Drill-through
FilterServeris Morons Unite
Attributes
moddedoxide
Last refreshed
Players now 0/ 6
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:25 UTC19d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 153 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 95 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 251 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe data

When does Morons Unite wipe?

With too few of its wipes on record, Morons Unite's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 20 hours.

On Morons Unite, what happens on wipe day?

Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 12 hours in.

Server

What is the hosting location of Morons Unite?

No region is published by Morons Unite. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 51.161.172.123:25592.

What Rust build does Morons Unite run?

On Linux, Morons Unite runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is Morons Unite up, and how steady is its uptime?

The current status of Morons Unite is online. The uptime it reports puts the last restart at about 12 days 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 3 October 2026.

Is performance on Morons Unite stable?

Server fps averaged 195 over the last 48 hours, with a floor of 162. At its highest the entity count was 118,565, including buildings, deployables and all else. Peak memory was 6,024 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Morons Unite be read?

The game's server browser reads the tags Morons Unite publishes: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Capacity of 6 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Morons Unite?

Among the Rust Server Analytics lists Morons Unite fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Morons Unite compare?

Player hours for the last seven days place Morons Unite at #15,341, in the top 69% of the ranked field.

At what level does Morons Unite run its population?

Of 6 slots, 0 are filled on Morons Unite at this refresh. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Morons Unite use?

No gather rate is given in the name of Morons Unite. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Morons Unite: which one is it?

A procedural map of size 4,500 with seed 1, generated by the game, runs on Morons Unite. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Morons Unite?

In the Rust console (F1), enter client.connect 51.161.172.123:25592. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp6
Max players Capacity of 6 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.