EVERYONE'S RUST
Online OC 51.161.145.182:28015 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:09 UTC22d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 32 on average | 11 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 8 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 3 / 250 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3 / 500 |
| ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 1 / 100 |
| [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 2 / 75 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for EVERYONE'S RUST: what is it?
With the force wipe, once a month, EVERYONE'S RUST wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 22 days ago. Its tags state a wipe schedule of one month.
Wipe day on EVERYONE'S RUST: what should you expect?
Across recent wipes the busiest point averaged 4 players. 1 hours after the latest wipe the crowd peaked.
Server
In which region does EVERYONE'S RUST sit?
In Oceania, according to its OC tag, sits EVERYONE'S RUST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 51.161.145.182:28015.
Which Rust version is EVERYONE'S RUST on?
On Linux, EVERYONE'S RUST runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does EVERYONE'S RUST show, and is it up?
As of the latest refresh, EVERYONE'S RUST is online. The uptime it reports puts the last restart at about 5 days 19 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86%. 6 October 2026 is when Rust Server Analytics first recorded it.
Is performance on EVERYONE'S RUST stable?
Server fps averaged 151 over the last 48 hours, with a floor of 129. At its highest the entity count was 99,448, including buildings, deployables and all else. Memory use reached 6,086 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on EVERYONE'S RUST carry?
gmrust (Game mode): Survival in the standard Rust format; mp145 (Max players): Player slots: 145; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; OC (Oceania): Its browser listing sits in Oceania are the tags EVERYONE'S RUST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does EVERYONE'S RUST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count EVERYONE'S RUST among their servers: Best Australian and Oceania Rust servers, Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does EVERYONE'S RUST sit among Rust servers?
EVERYONE'S RUST holds #8,138 on seven-day player hours and #155 in Oceania, inside the top 37% of the ranked field.
How many players does EVERYONE'S RUST carry?
Of 145 slots, 0 are filled on EVERYONE'S RUST at this refresh. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 16:00 UTC, at an average of 1 players.
Map and rules
What are the settings on EVERYONE'S RUST, and its rules?
Gather rate is not mentioned in the name of EVERYONE'S RUST. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for EVERYONE'S RUST?
A procedural map of size 4,100 with seed 50000, generated by the game, runs on EVERYONE'S RUST. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to EVERYONE'S RUST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 51.161.145.182:28015.