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Drill-through Server detail

Server_217_DevBlog

Offline 50.7.37.34:28015 checked 3d ago

Drill-through
FilterServeris Server_217_DevBlog
Attributes
modded
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,426 top 69%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Server_217_DevBlog wipe?

Too few wipes on record for Server_217_DevBlog to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 4 days 11 hours.

Server details

What is the hosting location of Server_217_DevBlog?

A region is not published by Server_217_DevBlog. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 50.7.37.34:28015 is its address.

Which Rust version is Server_217_DevBlog on?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. Your game must match the protocol to join, and Steam applies that update.

What uptime does Server_217_DevBlog show, and is it up?

Last seen 3 days 9 hours ago, Server_217_DevBlog now reports offline. Of 72 hours in the last 3 full days, 5 were up: 7%. The first sighting of it by Rust Server Analytics was on 24 October 2026.

Lists and tags

What do Server_217_DevBlog's tags stand for?

Tags from Server_217_DevBlog, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; v2183 (Protocol): Joining needs your game on protocol 2183; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): The Modded section, because plugins or settings modify play; h5e7466bf (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Server_217_DevBlog appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Server_217_DevBlog among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Last wipe: In the last week.

Player numbers

Where does Server_217_DevBlog sit among Rust servers?

Player hours for the last seven days place Server_217_DevBlog at #15,426, in the top 69% of the ranked field.

At what level does Server_217_DevBlog run its population?

No response from Server_217_DevBlog at the latest check, with a last sighting 3 days 9 hours ago. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Server_217_DevBlog use?

No gather rate is given in the name of Server_217_DevBlog. No group limit is made public. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Server_217_DevBlog?

A procedural map, generated by the game, runs on Server_217_DevBlog.

How to join

How can a player join Server_217_DevBlog?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.7.37.34:28015.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
v2183
Protocol Joining needs your game on protocol 2183.

Mods and access

oxide
Oxide The Oxide (uMod) plugin framework is installed.
modded
Modded The Modded section, because plugins or settings modify play.

Other

h5e7466bf
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
stok
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.