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Drill-through Server detail

IKS[211 Devblog]

Offline 50.7.226.2:27015 checked 12d ago

Drill-through
FilterServeris IKS[211 Devblog]
Attributes
modded
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,916 top 60%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 111 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 55 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 24 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for IKS[211 Devblog]: what is it?

With too few of its wipes on record, IKS[211 Devblog]'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 11 hours ago.

Server

Which location hosts IKS[211 Devblog]?

No region appears in what IKS[211 Devblog] publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 50.7.226.2:27015.

Which Rust version is IKS[211 Devblog] on?

The platform is Windows, with Rust network protocol 2164 running on IKS[211 Devblog]. Joining requires the same protocol on your game; Steam handles the update.

How reliable is IKS[211 Devblog], and is it online now?

The current status is offline for IKS[211 Devblog], with the last sighting 12 days 21 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Lists and tags

How should the tags on IKS[211 Devblog] be read?

mp10 (Max players): 10 slots in total; v2164 (Protocol): Protocol 2164 is required: your game must match to connect; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): The Modded section, because plugins or settings modify play; hb68d7370 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags IKS[211 Devblog] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature IKS[211 Devblog]?

These Rust Server Analytics lists include IKS[211 Devblog]: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded.

Player numbers

Where does IKS[211 Devblog] sit among Rust servers?

On player hours over seven days, IKS[211 Devblog] ranks #12,916, within the top 60% of ranked servers.

What is the population of IKS[211 Devblog]?

No response from IKS[211 Devblog] at the latest check, with a last sighting 12 days 21 hours ago.

Settings

What settings and rules does IKS[211 Devblog] use?

Gather rate is not mentioned in the name of IKS[211 Devblog]. Group limits are not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The server runs with VAC, Valve's anti-cheat, disabled.

How to join

What is the way onto IKS[211 Devblog]?

In the Rust console (F1), enter client.connect 50.7.226.2:27015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots in total.
v2164
Protocol Protocol 2164 is required: your game must match to connect.

Mods and access

oxide
Oxide The Oxide (uMod) plugin framework is installed.
modded
Modded The Modded section, because plugins or settings modify play.

Other

hb68d7370
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.
stok
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.