Dev Server
Offline 50.54.79.159:28505 checked 44d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 59 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 96 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 103 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does Dev Server wipe?
The rhythm of Dev Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 54 days 15 hours ago.
Server details
What is the hosting location of Dev Server?
A region is not published by Dev Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 50.54.79.159:28505.
Which Rust version is Dev Server on?
Rust network protocol 2633 and build 163794 on Windows is the setup for Dev Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Dev Server, and is it online now?
Offline at this refresh: Dev Server, last seen 44 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.
Tags
Which meanings do the tags on Dev Server carry?
The game's server browser reads the tags Dev Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Dev Server?
These Rust Server Analytics lists include Dev Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Dev Server sit among Rust servers?
Player hours for the last seven days place Dev Server at #15,418, in the top – of the ranked field.
How many players does Dev Server carry?
Dev Server is offline at this refresh; the last contact was 44 days 5 hours ago.
Map and rules
What are the settings on Dev Server, and its rules?
No gather rate is given in the name of Dev Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
The map on Dev Server: which one is it?
A procedural map, generated by the game, runs on Dev Server.
Connection
What is the way onto Dev Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.54.79.159:28505.