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Drill-through Server detail

Rust-in-Rust dev

Offline 50.46.161.24:28015 checked 5d ago

Drill-through
FilterServeris Rust-in-Rust dev
Attributes
moddedcarbon
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,284 top 69%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:07 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 14 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 36 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 136 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust-in-Rust dev: what is it?

With too few of its wipes on record, Rust-in-Rust dev's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 6 days 1 hours ago the current world was made.

On Rust-in-Rust dev, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Rust-in-Rust dev sit?

No region appears in what Rust-in-Rust dev publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 50.46.161.24:28015 is its address.

What Rust build does Rust-in-Rust dev run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Rust-in-Rust dev. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust-in-Rust dev show, and is it up?

Last seen 5 days 8 hours ago, Rust-in-Rust dev now reports offline. 12% uptime over the last 6 full days, equal to 18 of 144 hours. 23 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Rust-in-Rust dev carry?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags Rust-in-Rust dev publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust-in-Rust dev appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust-in-Rust dev among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Rust-in-Rust dev sit among Rust servers?

On player hours over seven days, Rust-in-Rust dev ranks #15,284, within the top 69% of ranked servers.

What is the population of Rust-in-Rust dev?

Rust-in-Rust dev is offline at this refresh; the last contact was 5 days 8 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on Rust-in-Rust dev, and its rules?

No gather rate is given in the name of Rust-in-Rust dev. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust-in-Rust dev?

A procedural map, generated by the game, runs on Rust-in-Rust dev.

How to join

How can a player join Rust-in-Rust dev?

In the Rust console (F1), enter client.connect 50.46.161.24:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Player slots: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.