Rust Server Analytics 96,636 players11,821 servers
All servers
Drill-through Server detail

Unreal Community Rust

Online 50.36.251.22:28015 checked 9m ago

Drill-through
FilterServeris Unreal Community Rust
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,269 top 68%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap40.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:17 UTC3d ago 0 – running 0
Wed 16 Sep, 02:16 UTC43d ago 0 – 40.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 73 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 139 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 48 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 143 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

When does Unreal Community Rust wipe?

With too few of its wipes on record, Unreal Community Rust's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 4 hours ago.

Wipe day on Unreal Community Rust: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts Unreal Community Rust?

No region appears in what Unreal Community Rust publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 50.36.251.22:28015 is its address.

What Rust build does Unreal Community Rust run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Unreal Community Rust. Joining requires the same protocol on your game; Steam handles the update.

Is Unreal Community Rust up, and how steady is its uptime?

Unreal Community Rust reports online at the current check. Its reported uptime indicates a restart roughly 3 days 2 hours ago. Uptime over the last full days (7) was 33%, or 55 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Unreal Community Rust perform well?

The 48-hour average was 150 server fps; the low was 108. Entity count reached 47,633, covering buildings, deployables and the rest of the world. Peak memory was 2,126 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Unreal Community Rust's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Unreal Community Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Unreal Community Rust appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Unreal Community Rust: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Unreal Community Rust compare?

Player hours for the last seven days place Unreal Community Rust at #15,269, in the top 68% of the ranked field.

How many players does Unreal Community Rust carry?

Of 10 slots, 0 are filled on Unreal Community Rust at this refresh. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does Unreal Community Rust use?

Gather rate is not mentioned in the name of Unreal Community Rust. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Unreal Community Rust?

Unreal Community Rust uses a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join Unreal Community Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.36.251.22:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.