Unreal Community Rust
Online 50.36.251.22:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:17 UTC3d ago | 0 | – | running | 0 |
| Wed 16 Sep, 02:16 UTC43d ago | 0 | – | 40.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 73 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 139 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 48 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 143 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe cycle
When does Unreal Community Rust wipe?
With too few of its wipes on record, Unreal Community Rust's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 4 hours ago.
Wipe day on Unreal Community Rust: what should you expect?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server
Which location hosts Unreal Community Rust?
No region appears in what Unreal Community Rust publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 50.36.251.22:28015 is its address.
What Rust build does Unreal Community Rust run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Unreal Community Rust. Joining requires the same protocol on your game; Steam handles the update.
Is Unreal Community Rust up, and how steady is its uptime?
Unreal Community Rust reports online at the current check. Its reported uptime indicates a restart roughly 3 days 2 hours ago. Uptime over the last full days (7) was 33%, or 55 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Unreal Community Rust perform well?
The 48-hour average was 150 server fps; the low was 108. Entity count reached 47,633, covering buildings, deployables and the rest of the world. Peak memory was 2,126 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do Unreal Community Rust's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Unreal Community Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Unreal Community Rust appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Unreal Community Rust: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does Unreal Community Rust compare?
Player hours for the last seven days place Unreal Community Rust at #15,269, in the top 68% of the ranked field.
How many players does Unreal Community Rust carry?
Of 10 slots, 0 are filled on Unreal Community Rust at this refresh. The seven-day mean for this server is 0 players.
Map and rules
What settings and rules does Unreal Community Rust use?
Gather rate is not mentioned in the name of Unreal Community Rust. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Unreal Community Rust?
Unreal Community Rust uses a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Unreal Community Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.36.251.22:28015.