Avalon Lost || PVE || NO VIP || 2X
Online 50.20.249.125:19560 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 12h | Thu 12 Nov, 18:05 UTC | its own |
| 20d 12h | Thu 19 Nov, 18:05 UTC | its own |
| 27d 12h | Thu 26 Nov, 18:05 UTC | its own |
| 34d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 12h | Thu 10 Dec, 18:05 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:05 UTC11h ago | – | – | running | 1 |
| Sun 25 Oct, 02:40 UTC5d ago | 3 | halved by day 2 | 4.6 days | 0 |
| Thu 22 Oct, 18:06 UTC7d ago | 0 | – | 2.4 days | 0 |
| Thu 15 Oct, 18:06 UTC14d ago | 2 | halved by day 3 | 7 days | 2 |
| Wed 14 Oct, 17:47 UTC15d ago | 4 | – | 1 days | 0 |
| Tue 13 Oct, 01:46 UTC17d ago | 4 | – | 1.7 days | 0 |
| Thu 8 Oct, 18:05 UTC21d ago | 2 | halved by day 3 | 4.3 days | 1 |
| Sat 3 Oct, 15:10 UTC26d ago | 3 | halved by day 2 | 5.1 days | 2 |
| Fri 2 Oct, 01:15 UTC28d ago | 3 | – | 1.6 days | 0 |
| Thu 24 Sep, 18:06 UTC35d ago | 2 | held half | 7.3 days | 0 |
| Thu 17 Sep, 18:06 UTC42d ago | 3 | halved by day 3 | 7 days | 0 |
| Tue 15 Sep, 00:35 UTC45d ago | 2 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS | groups of 20+ · 2x · weekly · 7 on average | 4 / 100 |
| Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses | EU · groups of 8+ · 2x · weekly · 2 on average | 0 / 75 |
| PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 2 / 150 |
| [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 13 on average | 7 / 100 |
| [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] | groups of 200+ · 1x · weekly · 13 on average | 5 / 100 |
| #3 Wasilisc PvE х5 | EU · groups of 8+ · weekly · 9 on average | 5 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Avalon Lost || PVE || NO VIP || 2X wipe?
Its tag guides the prediction, since Avalon Lost || PVE || NO VIP || 2X has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 11 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Wipe day on Avalon Lost || PVE || NO VIP || 2X: what should you expect?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 30 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 2.5 when it didn't hold.
Server details
In which region does Avalon Lost || PVE || NO VIP || 2X sit?
No region appears in what Avalon Lost || PVE || NO VIP || 2X publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 50.20.249.125:19560 is its address.
What Rust build does Avalon Lost || PVE || NO VIP || 2X run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Avalon Lost || PVE || NO VIP || 2X. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Avalon Lost || PVE || NO VIP || 2X show, and is it up?
Avalon Lost || PVE || NO VIP || 2X reports online at the current check. The uptime it reports puts the last restart at about 10 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does Avalon Lost || PVE || NO VIP || 2X perform well?
Server fps averaged 116 over the last 48 hours, with a floor of 93. Entity count reached 130,760, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,305 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Avalon Lost || PVE || NO VIP || 2X be read?
gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Avalon Lost || PVE || NO VIP || 2X publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Avalon Lost || PVE || NO VIP || 2X?
The following Rust Server Analytics lists count Avalon Lost || PVE || NO VIP || 2X among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
Population
Against other Rust servers, how does Avalon Lost || PVE || NO VIP || 2X compare?
The seven-day player-hours rank for Avalon Lost || PVE || NO VIP || 2X is #4,763, inside the top 21% of all ranked servers.
What is the population of Avalon Lost || PVE || NO VIP || 2X?
Population at the current refresh: 1 players on Avalon Lost || PVE || NO VIP || 2X, against 40 slots. Averaging 0 players across seven days, the server reached a peak of 3. The 48-hour peak window is 06:00 UTC, at an average of 1 players.
Map and rules
What are the settings on Avalon Lost || PVE || NO VIP || 2X, and its rules?
2x gathering is what Avalon Lost || PVE || NO VIP || 2X states in its name. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Avalon Lost || PVE || NO VIP || 2X: which one is it?
Avalon Lost || PVE || NO VIP || 2X uses a procedural map of size 4,500 with seed 64205775, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Avalon Lost || PVE || NO VIP || 2X?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.20.249.125:19560.