Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses
Online EU 185.216.144.112:28080 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 4h | Thu 12 Nov, 18:32 UTC | its own |
| 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 4h | Thu 10 Dec, 18:32 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:32 UTC13d ago | 8 | – | running | 3 |
| Thu 1 Oct, 18:30 UTC FW27d ago | 7 | held half | 14 days | 0 |
| Thu 17 Sep, 18:22 UTC41d ago | 10 | halved by day 10 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 12 / 150 |
| #3 Wasilisc PvE х5 | EU · groups of 8+ · weekly · 9 on average | 12 / 200 |
| INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] | EU · groups of 8+ · 2x · biweekly · 6 on average | 6 / 250 |
| #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS | EU · groups of 8+ · 2x · biweekly · 5 on average | 3 / 50 |
| EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly | EU · groups of 9999+ · 2x · monthly · 5 on average | 2 / 60 |
| RustAria#5 [Мирный / PVE / X2] | EU · groups of 8+ · 2x · biweekly · 4 on average | 1 / 150 |
Quick answers
from the figures on this pageWipe data
When does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipe?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses follows a wipe rhythm of every 4 weeks on Thursday at 18:32 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 13 days 19 hours. The tags list a wipe schedule of one week.
On Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, what happens on wipe day?
Recent wipes averaged a busiest count of 8 players. The highest player count on the latest wipe arrived 40 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 10 it had fallen below half where the hold failed.
Server details
What is the hosting location of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
The EU tag on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 185.216.144.112:28080.
What Rust build does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses. Your game must match the protocol to join, and Steam applies that update.
Is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses up, and how steady is its uptime?
The current status of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online. About 6 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 166 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses perform well?
Server fps averaged 70 over the last 48 hours, with a floor of 11. At its highest the entity count was 126,335, including buildings, deployables and all else. Memory use reached 4,264 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses be read?
The game's server browser reads the tags Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses publishes: gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): Player slots: 75; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): The server browser files it under Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
These Rust Server Analytics lists include Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player numbers
What position does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hold in the server rankings?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses holds #2,398 on seven-day player hours and #924 in Europe, inside the top 11% of the ranked field.
What is the population of Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses holds 1 players of its 75 slots as of the latest update. Averaging 2 players across seven days, the server reached a peak of 9. Across the last 48 hours, 18:00 UTC shows the highest average: 4 players.
Map and rules
What settings and rules does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses use?
2x gathering is what Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses states in its name. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
The game generates a procedural map of size 4,250 with seed 290821 for Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.216.144.112:28080. https://rustmadscience.tebex.io/ is its website.