RustDockerServer
Online 50.124.252.229:28015 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:15 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RustDockerServer wipe?
With too few of its wipes on record, RustDockerServer's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 12 hours ago.
On RustDockerServer, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts RustDockerServer?
No region is published by RustDockerServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 50.124.252.229:28015.
What Rust build does RustDockerServer run?
The platform is Linux, with Rust network protocol 2635 and build 167781 running on RustDockerServer. Joining requires the same protocol on your game; Steam handles the update.
What uptime does RustDockerServer show, and is it up?
The current status of RustDockerServer is online. About 2 days 23 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 October 2026.
What performance does RustDockerServer show?
The 48-hour average was 114 server fps; the low was 53. Buildings, deployables and all other world objects brought the entity total to 121,069. Memory use reached 4,124 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
What do RustDockerServer's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags RustDockerServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RustDockerServer appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RustDockerServer among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does RustDockerServer hold in the server rankings?
On player hours over seven days, RustDockerServer ranks #15,373, within the top 69% of ranked servers.
What is the population of RustDockerServer?
Population at the current refresh: 0 players on RustDockerServer, against 10 slots. The population has averaged 0 players over seven days.
Settings
What settings and rules does RustDockerServer use?
Gather rate is not mentioned in the name of RustDockerServer. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RustDockerServer: which one is it?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on RustDockerServer. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto RustDockerServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 50.124.252.229:28015.