Rust Server Analytics 66,491 players11,702 servers
All servers
Drill-through Server detail

[DE] Beginner|10x|PvP|Events|Solo/Dual/Trio

Online 5.9.60.61:28018 checked 12m ago

Drill-through
FilterServeris [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio
Attributes
10x biweekly wipes moddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #15,423 top 69%
Last wipe 12d ago biweekly schedule
Next wipe 8d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

InWhen, UTCKind
8d 7hThu 5 Nov, 19:00 UTCFW force wipe
15d 6hThu 12 Nov, 18:16 UTCits own
36d 7hThu 3 Dec, 19:00 UTCFW force wipe
43d 6hThu 10 Dec, 18:16 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:16 UTC12d ago 0 – running 0
Thu 1 Oct, 18:29 UTC FW26d ago 0 – 14 days 0
Thu 17 Sep, 18:16 UTC40d ago 1 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 81 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average 54 / 150
PROSTOJ CLASSIC #5 [X10|SKINS] EU · groups of 100+ · 10x · biweekly · 10 on average 15 / 100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS EU · groups of 8+ · 10x · biweekly · 3 on average 1 / 50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10 EU · groups of 20+ · 10x · biweekly · 2 on average 3 / 10
#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 EA · groups of 8+ · 10x · biweekly · 1 on average 1 / 60

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio: what is it?

On [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio the wipe rhythm is every 4 weeks on Thursday at 18:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 12 days 17 hours ago. The tags carry an every-two-weeks wipe schedule.

Wipe day on [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

Which location hosts [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio?

No region is published by [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 5.9.60.61:28018.

What Rust build does [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio run?

On Linux, [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio up, and how steady is its uptime?

The current status of [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio is online. The uptime it reports puts the last restart at about 3 days ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio show?

Over 48 hours the average held at 77 server fps, and the minimum was 47. Buildings, deployables and all other world objects brought the entity total to 114,926. Memory use reached 4,996 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio be read?

gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio among their servers: Beginner-tagged Rust servers, ranked, 10x Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

What position does [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio hold in the server rankings?

The seven-day player-hours rank for [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio is #15,423, inside the top 69% of all ranked servers.

At what level does [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio run its population?

[DE] Beginner|10x|PvP|Events|Solo/Dual/Trio holds 0 players of its 150 slots as of the latest update. The seven-day mean for this server is 0 players.

Settings

How is [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio configured, and what rules apply?

10x gathering is what [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio states in its name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio: which one is it?

A procedural map of size 4,500 with seed 447810039, generated by the game, runs on [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto [DE] Beginner|10x|PvP|Events|Solo/Dual/Trio?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.9.60.61:28018.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Capacity of 150 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.