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Drill-through Server detail

Polarlicht

Offline 5.39.17.51:27059 checked 46d ago

Drill-through
FilterServeris Polarlicht
Attributes
moddedoxide
Last refreshed
Players now 0/ 125
7-day average 0 peak –
Rank – score 0
Last wipe 51d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 153 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 346 / 350

Quick answers

from the figures on this page

Wipe data

When does Polarlicht wipe?

The rhythm of Polarlicht cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 51 days 10 hours.

Server details

Which location hosts Polarlicht?

No region appears in what Polarlicht publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 5.39.17.51:27059 is its address.

What Rust build does Polarlicht run?

The platform is Linux, with Rust network protocol 2633 and build 163207 running on Polarlicht. Your game must match the protocol to join, and Steam applies that update.

Is Polarlicht up, and how steady is its uptime?

Offline at this refresh: Polarlicht, last seen 46 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

Which meanings do the tags on Polarlicht carry?

The game's server browser reads the tags Polarlicht publishes: gmrust (Game mode): Rust survival, standard ruleset; mp125 (Max players): Player slots: 125; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163207 (Build): Build number 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Polarlicht appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Polarlicht among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What is the population of Polarlicht?

No response from Polarlicht at the latest check, with a last sighting 46 days 13 hours ago.

Map and rules

How is Polarlicht configured, and what rules apply?

No gather rate is given in the name of Polarlicht. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Polarlicht: which one is it?

A procedural map, generated by the game, runs on Polarlicht.

How to join

How can a player join Polarlicht?

In the Rust console (F1), enter client.connect 5.39.17.51:27059. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp125
Max players Player slots: 125.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs163207
Build Build number 163207.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.