Rust Server Analytics 40,719 players11,627 servers
All servers
Drill-through Server detail

Devil's PvE RP HUN

Online 5.39.17.44:28015 checked 13m ago

Drill-through
FilterServeris Devil's PvE RP HUN
Attributes
vanillamoddedoxidepve
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #15,121 top 68%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75105:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:16 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 245 on average 230 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 69 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 101 on average 80 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 46 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 41 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 10 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Devil's PvE RP HUN wipe?

Too few wipes on record for Devil's PvE RP HUN to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 22 hours.

Wipe day on Devil's PvE RP HUN: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Devil's PvE RP HUN?

No region is published by Devil's PvE RP HUN. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 5.39.17.44:28015 is its address.

Which Rust version is Devil's PvE RP HUN on?

On Linux, Devil's PvE RP HUN runs Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is Devil's PvE RP HUN up, and how steady is its uptime?

Devil's PvE RP HUN reports online at the current check. The uptime it reports puts the last restart at about 2 days 15 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Devil's PvE RP HUN stable?

Server fps averaged 185 over the last 48 hours, with a floor of 148. At its highest the entity count was 71,778, including buildings, deployables and all else. At its highest, memory use was 3,825 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Devil's PvE RP HUN carry?

Tags from Devil's PvE RP HUN, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Devil's PvE RP HUN appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Devil's PvE RP HUN fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Devil's PvE RP HUN compare?

Player hours for the last seven days place Devil's PvE RP HUN at #15,121, in the top 68% of the ranked field.

What is the population of Devil's PvE RP HUN?

Population at the current refresh: 0 players on Devil's PvE RP HUN, against 40 slots. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 20:00 UTC with 0 players.

Settings

How is Devil's PvE RP HUN configured, and what rules apply?

Gather rate is not mentioned in the name of Devil's PvE RP HUN. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for Devil's PvE RP HUN?

The game generates a procedural map of size 3,500 with seed 83749261 for Devil's PvE RP HUN. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

How to join

How can a player join Devil's PvE RP HUN?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.39.17.44:28015. https://discord.com/invite/vKp7MnA9V is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.