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Drill-through Server detail

A Shockbyte Rust Server

Offline 5.39.17.32:27013 checked 40d ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
moddedoxide
Last refreshed
Players now 2/ 3
7-day average 0 peak –
Rank #11,766 no region published
Last wipe 41d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 67% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 18 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 15:49 UTC41d ago 3 – running 2
Sun 13 Sep, 22:05 UTC45d ago 3 held half 4.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 244 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 344 / 350

Quick answers

from the figures on this page

Wipe cycle

When does A Shockbyte Rust Server wipe?

With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 41 days ago.

Wipe day on A Shockbyte Rust Server: what should you expect?

Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 7 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of A Shockbyte Rust Server?

No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 5.39.17.32:27013 is its address.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.

Is A Shockbyte Rust Server up, and how steady is its uptime?

Last seen 40 days 13 hours ago, A Shockbyte Rust Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do A Shockbyte Rust Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Player slots: 3; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does A Shockbyte Rust Server compare?

On player hours over seven days, A Shockbyte Rust Server ranks #11,766, within the top – of ranked servers.

What is the population of A Shockbyte Rust Server?

The last sighting of A Shockbyte Rust Server was 40 days 13 hours ago; it is offline at this refresh.

Settings

What are the settings on A Shockbyte Rust Server, and its rules?

No gather rate is given in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on A Shockbyte Rust Server: which one is it?

A procedural map of size 4,000 with seed 2026680033, generated by the game, runs on A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 5.39.17.32:27013. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Player slots: 3.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.