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Drill-through Server detail

[EU/DE] RustVibes | Build. Loot. Vibe.

Offline EU 5.28.77.134:28015 checked 8d ago

Drill-through
FilterServeris [EU/DE] RustVibes | Build. Loot. Vibe.
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,383 top 70% · #2581 in EU
Last wipe 23d ago monthly schedule
Next wipe 7d 17h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct13 Oct23 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 17hThu 5 Nov, 19:00 UTCFW force wipe
35d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:44 UTC23d ago 1 – running 1
Fri 2 Oct, 18:59 UTC26d ago 1 held half 2.8 days 0
Thu 1 Oct, 04:45 UTC27d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 0 / 50
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2 / 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 1 / 100
Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 1 / 100
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 1 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average 0 / 20

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [EU/DE] RustVibes | Build. Loot. Vibe.: what is it?

Once a month [EU/DE] RustVibes | Build. Loot. Vibe. wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 23 days 11 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on [EU/DE] RustVibes | Build. Loot. Vibe.: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does [EU/DE] RustVibes | Build. Loot. Vibe. sit?

Its EU tag puts [EU/DE] RustVibes | Build. Loot. Vibe. in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 5.28.77.134:28015.

Which Rust version is [EU/DE] RustVibes | Build. Loot. Vibe. on?

On Linux, [EU/DE] RustVibes | Build. Loot. Vibe. runs Rust network protocol 2634 and build 166586. The protocol has to match before you can join; Steam updates it automatically.

Is [EU/DE] RustVibes | Build. Loot. Vibe. up, and how steady is its uptime?

Last seen 8 days 6 hours ago, [EU/DE] RustVibes | Build. Loot. Vibe. now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Tags

Which meanings do the tags on [EU/DE] RustVibes | Build. Loot. Vibe. carry?

The game's server browser reads the tags [EU/DE] RustVibes | Build. Loot. Vibe. publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): Build number 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [EU/DE] RustVibes | Build. Loot. Vibe. appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [EU/DE] RustVibes | Build. Loot. Vibe.: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does [EU/DE] RustVibes | Build. Loot. Vibe. compare?

[EU/DE] RustVibes | Build. Loot. Vibe. holds #15,383 on seven-day player hours and #2,581 in Europe, inside the top 70% of the ranked field.

At what level does [EU/DE] RustVibes | Build. Loot. Vibe. run its population?

[EU/DE] RustVibes | Build. Loot. Vibe. is offline at this refresh; the last contact was 8 days 6 hours ago.

Settings

What are the settings on [EU/DE] RustVibes | Build. Loot. Vibe., and its rules?

The name of [EU/DE] RustVibes | Build. Loot. Vibe. does not state a gather rate. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

What is the way onto [EU/DE] RustVibes | Build. Loot. Vibe.?

In the Rust console (F1), enter client.connect 5.28.77.134:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build Build number 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.