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Drill-through Server detail

Server_217_DevBlog

Offline 5.227.44.219:28015 checked 40d ago

Drill-through
FilterServeris Server_217_DevBlog
Attributes
modded
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,400 no region published
Last wipe 134d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Server_217_DevBlog: what is it?

With too few of its wipes on record, Server_217_DevBlog's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 134 days 4 hours ago.

Server details

Which location hosts Server_217_DevBlog?

No region is published by Server_217_DevBlog. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 5.227.44.219:28015.

Which Rust version is Server_217_DevBlog on?

The platform is Windows, with Rust network protocol 2183 running on Server_217_DevBlog. Your game must match the protocol to join, and Steam applies that update.

How reliable is Server_217_DevBlog, and is it online now?

The current status is offline for Server_217_DevBlog, with the last sighting 40 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Server_217_DevBlog carry?

The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; v2183 (Protocol): Joining needs your game on protocol 2183; oxide (Oxide): It runs Oxide (uMod) for plugins; modded (Modded): Modded listing, where plugins or settings change the game; h5e7466bf (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Server_217_DevBlog?

The following Rust Server Analytics lists count Server_217_DevBlog among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded.

Population

What position does Server_217_DevBlog hold in the server rankings?

The seven-day player-hours rank for Server_217_DevBlog is #15,400, inside the top – of all ranked servers.

What is the population of Server_217_DevBlog?

The last sighting of Server_217_DevBlog was 40 days 6 hours ago; it is offline at this refresh.

Settings

What are the settings on Server_217_DevBlog, and its rules?

The name of Server_217_DevBlog does not state a gather rate. Group limit: not published. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. VAC, Valve's anti-cheat, is disabled.

What is the map for Server_217_DevBlog?

Server_217_DevBlog uses a procedural map, which the game generates.

How to join

How do you connect to Server_217_DevBlog?

In the Rust console (F1), enter client.connect 5.227.44.219:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
v2183
Protocol Joining needs your game on protocol 2183.

Mods and access

oxide
Oxide It runs Oxide (uMod) for plugins.
modded
Modded Modded listing, where plugins or settings change the game.

Other

h5e7466bf
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.
stok
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.