Carbon Test (CarbonServer1)
Offline 5.178.138.150:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:06 UTC7d ago | 1 | – | running | 0 |
| Thu 15 Oct, 09:04 UTC12d ago | 1 | held half | 5.3 days | 0 |
| Mon 5 Oct, 23:36 UTC21d ago | 1 | held half | 9.4 days | 0 |
| Sat 3 Oct, 07:37 UTC24d ago | 1 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 216 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 186 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 199 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 64 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Carbon Test (CarbonServer1): what is it?
The next wipe on Carbon Test (CarbonServer1) cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 7 days 1 hours.
On Carbon Test (CarbonServer1), what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
In which region does Carbon Test (CarbonServer1) sit?
A region is not published by Carbon Test (CarbonServer1). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 5.178.138.150:28015 is its address.
What Rust build does Carbon Test (CarbonServer1) run?
On Windows, Carbon Test (CarbonServer1) runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
How reliable is Carbon Test (CarbonServer1), and is it online now?
Offline at this refresh: Carbon Test (CarbonServer1), last seen 5 days 11 hours ago. Uptime over the last full days (7) was 5%, or 9 of 168 hours. It entered Rust Server Analytics records on 2 October 2026.
Lists and tags
What do Carbon Test (CarbonServer1)'s tags stand for?
The game's server browser reads the tags Carbon Test (CarbonServer1) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Carbon Test (CarbonServer1) appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Carbon Test (CarbonServer1): Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Carbon Test (CarbonServer1) sit among Rust servers?
The seven-day player-hours rank for Carbon Test (CarbonServer1) is #11,505, inside the top 52% of all ranked servers.
How many players does Carbon Test (CarbonServer1) carry?
The last sighting of Carbon Test (CarbonServer1) was 5 days 11 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What are the settings on Carbon Test (CarbonServer1), and its rules?
The name of Carbon Test (CarbonServer1) does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.
Connection
How do you connect to Carbon Test (CarbonServer1)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.178.138.150:28015.