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Drill-through Server detail

Carbon Test (CarbonServer1)

Offline 5.178.138.150:28015 checked 5d ago

Drill-through
FilterServeris Carbon Test (CarbonServer1)
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #11,505 top 52%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:06 UTC7d ago 1 – running 0
Thu 15 Oct, 09:04 UTC12d ago 1 held half 5.3 days 0
Mon 5 Oct, 23:36 UTC21d ago 1 held half 9.4 days 0
Sat 3 Oct, 07:37 UTC24d ago 1 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 162 on average 216 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 186 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 199 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 64 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Carbon Test (CarbonServer1): what is it?

The next wipe on Carbon Test (CarbonServer1) cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 7 days 1 hours.

On Carbon Test (CarbonServer1), what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does Carbon Test (CarbonServer1) sit?

A region is not published by Carbon Test (CarbonServer1). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 5.178.138.150:28015 is its address.

What Rust build does Carbon Test (CarbonServer1) run?

On Windows, Carbon Test (CarbonServer1) runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

How reliable is Carbon Test (CarbonServer1), and is it online now?

Offline at this refresh: Carbon Test (CarbonServer1), last seen 5 days 11 hours ago. Uptime over the last full days (7) was 5%, or 9 of 168 hours. It entered Rust Server Analytics records on 2 October 2026.

Lists and tags

What do Carbon Test (CarbonServer1)'s tags stand for?

The game's server browser reads the tags Carbon Test (CarbonServer1) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Carbon Test (CarbonServer1) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Carbon Test (CarbonServer1): Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Carbon Test (CarbonServer1) sit among Rust servers?

The seven-day player-hours rank for Carbon Test (CarbonServer1) is #11,505, inside the top 52% of all ranked servers.

How many players does Carbon Test (CarbonServer1) carry?

The last sighting of Carbon Test (CarbonServer1) was 5 days 11 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What are the settings on Carbon Test (CarbonServer1), and its rules?

The name of Carbon Test (CarbonServer1) does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.

Connection

How do you connect to Carbon Test (CarbonServer1)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.178.138.150:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.