test
Offline 5.164.252.134:28015 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 75 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 79 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 36 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 10 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for test: what is it?
With too few of its wipes on record, test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 29 days 17 hours.
Server
Which location hosts test?
No region appears in what test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 5.164.252.134:28015 is its address.
Which Rust version is test on?
The platform is Windows, with Rust network protocol 2634 and build 166016 running on test. Your game must match the protocol to join, and Steam applies that update.
How reliable is test, and is it online now?
Offline at this refresh: test, last seen 29 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 28 September 2026.
Lists and tags
What do test's tags stand for?
The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166016 (Build): Game build: 166016; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature test?
These Rust Server Analytics lists include test: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does test compare?
Player hours for the last seven days place test at #16,247, in the top 68% of the ranked field.
What is the population of test?
The last sighting of test was 29 days 16 hours ago; it is offline at this refresh.
Settings
What are the settings on test, and its rules?
Gather rate is not mentioned in the name of test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for test?
The game generates a procedural map for test.
How to join
What is the way onto test?
In the Rust console (F1), enter client.connect 5.164.252.134:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.