ServerTEST12
Offline 5.130.130.134:28015 checked 22h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 0 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe data
When does ServerTEST12 wipe?
The rhythm of ServerTEST12 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 6 days 14 hours ago.
Server details
In which region does ServerTEST12 sit?
No region is published by ServerTEST12. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 5.130.130.134:28015.
What Rust build does ServerTEST12 run?
Rust network protocol 2635 and build 168909 on Windows is the setup for ServerTEST12. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ServerTEST12 show, and is it up?
Last seen 22 hours ago, ServerTEST12 now reports offline. 11% uptime over the last 6 full days, equal to 16 of 144 hours. 22 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on ServerTEST12 carry?
The game's server browser reads the tags ServerTEST12 publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ServerTEST12 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerTEST12 fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does ServerTEST12 sit among Rust servers?
Player hours for the last seven days place ServerTEST12 at #7,031, in the top 32% of the ranked field.
What is the population of ServerTEST12?
The last sighting of ServerTEST12 was 22 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 11:00 UTC, at an average of 1 players.
Map and rules
What are the settings on ServerTEST12, and its rules?
The name of ServerTEST12 does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.
The map on ServerTEST12: which one is it?
The game generates a procedural map for ServerTEST12.
How to join
How can a player join ServerTEST12?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 5.130.130.134:28015.