HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon
Online EU 5.129.240.104:28010 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU, and #379 of the duo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 12:09 UTC, in 5d 17h. Every Monday at 12:09 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 17h | Mon 2 Nov, 12:09 UTC | its own |
| 9d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 17h | Mon 9 Nov, 12:09 UTC | its own |
| 19d 17h | Mon 16 Nov, 12:09 UTC | its own |
| 26d 17h | Mon 23 Nov, 12:09 UTC | its own |
| 33d 17h | Mon 30 Nov, 12:09 UTC | its own |
| 37d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 17h | Mon 7 Dec, 12:09 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 12:09 UTC1d ago | – | – | running | 0 |
| Mon 19 Oct, 12:09 UTC8d ago | 0 | – | 7 days | 0 |
| Mon 12 Oct, 12:09 UTC15d ago | 1 | halved by day 1 | 7 days | 0 |
| Mon 5 Oct, 12:12 UTC22d ago | 1 | halved by day 1 | 7 days | 0 |
| Mon 28 Sep, 12:09 UTC29d ago | 0 | – | 7 days | 0 |
| Mon 21 Sep, 12:09 UTC36d ago | 1 | halved by day 3 | 7 days | 0 |
| Mon 14 Sep, 12:11 UTC43d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED | EU · duo · 2x · weekly · 211 on average | 88 / 200 |
| Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий | EU · duo · 2x · weekly · 114 on average | 97 / 160 |
| Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий | EU · duo · 2x · weekly · 97 on average | 52 / 200 |
| Blood Rust - Pink [duo, x2] | EU · duo · 2x · weekly · 73 on average | 282 / 300 |
| Blood Rust - Red [duo, x2] | EU · duo · 2x · weekly · 65 on average | 94 / 200 |
| Bestrust Solo/Duo 2x | JUST FULLWIPED 25.10 10/25 | EU · duo · 2x · weekly · 48 on average | 7 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon wipe?
HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon follows a wipe rhythm of every Monday at 12:09 UTC. Monday 2 November at 12:09 UTC is the date the next wipe falls on. The world now in play was created 30 hours ago. A weekly wipe schedule is published in its tags.
On HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.
Server
Which location hosts HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
Its EU tag puts HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 5.129.240.104:28010.
Which Rust version is HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon. Joining requires the same protocol on your game; Steam handles the update.
What uptime does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon show, and is it up?
HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon reports online at the current check. Its reported uptime indicates a restart roughly 29 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.
What performance does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon show?
Server fps averaged 220 over the last 48 hours, with a floor of 108. Buildings, deployables and all other world objects brought the entity total to 71,099. Memory use reached 3,978 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): 200 slots in total; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^t (Tutorial on): New players have the option of Facepunch's tutorial; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe are the tags HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon among their servers: Rust tutorial servers, Rust servers with a 2x gather rate, Duo Rust servers, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Player numbers
Against other Rust servers, how does HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon compare?
HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon holds #15,369 on seven-day player hours and #2,582 in Europe, inside the top 70% of the ranked field. The duo segment places it at #379.
What is the population of HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
Of 200 slots, 0 are filled on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon at this refresh. Averaged across seven days, the population is 0 players.
Settings
What are the settings on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, and its rules?
Gather at 2x on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon, according to the server name. Groups: duo, capped at 2 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
A procedural map of size 3,500 with seed 2077581002, generated by the game, runs on HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Вайп 1д назад.
Connection
How can a player join HARDCAMP.PRO #1 | VANILLA | 2x | Duo | Mon?
In the Rust console (F1), enter client.connect 5.129.240.104:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rust.hardcamp.pro is its website.