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Drill-through Server detail

Blood Rust - Red [duo, x2]

Online EU 185.207.214.88:36000 checked 10m ago

Drill-through
FilterServeris Blood Rust - Red [duo, x2]
Attributes
2x duo weekly wipes moddedcarbon
Last refreshed
Players now 8/ 200
7-day average 70 peak 210
Rank #269 top 1% · #137 in EU
Last wipe 5d ago weekly schedule
Next wipe 1d 7h Sat 31 Oct, 09:08 UTC
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
02040608002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 1% of all ranked servers, top 5% in EU, and #27 of the duo servers (top 6%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 09:08 UTC, in 1d 7h. Every Saturday at 09:08 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak207players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
1d 7hSat 31 Oct, 09:08 UTCits own
6d 17hThu 5 Nov, 19:00 UTCFW force wipe
8d 7hSat 7 Nov, 09:08 UTCits own
15d 7hSat 14 Nov, 09:08 UTCits own
22d 7hSat 21 Nov, 09:08 UTCits own
29d 7hSat 28 Nov, 09:08 UTCits own
34d 17hThu 3 Dec, 19:00 UTCFW force wipe
36d 7hSat 5 Dec, 09:08 UTCits own

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 210, 1 hours in, with 78 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago 210+78 queue – running 13
Sat 17 Oct, 09:11 UTC12d ago 201+49 queue halved by day 3 7 days 20
Sat 10 Oct, 09:12 UTC19d ago 209+60 queue halved by day 2 7 days 19
Sat 3 Oct, 09:08 UTC26d ago 205+56 queue halved by day 3 7 days 18
Sat 26 Sep, 09:07 UTC33d ago 217+79 queue halved by day 4 7 days 26
Sat 19 Sep, 09:07 UTC40d ago 209+66 queue halved by day 3 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 209 on average 96 / 200
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 120 on average 7 / 100
Magic Rust #29 — Modded 2x (Solo/Duo) | Baйп 28.10 EU · duo · 2x · weekly · 102 on average 79 / 140
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 EU · duo · 2x · weekly · 50 on average 8 / 200
Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29 EU · duo · 2x · weekly · 48 on average 35 / 200
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10 EU · duo · 2x · weekly · 40 on average 1 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Blood Rust - Red [duo, x2] wipe?

The wipe rhythm of Blood Rust - Red [duo, x2] is every Saturday at 09:08 UTC. A wipe is scheduled for Saturday 31 October at 09:08 UTC, according to this server's cycle. The world now in play was created 5 days 16 hours ago. The tags list a wipe schedule of one week.

On Blood Rust - Red [duo, x2], what happens on wipe day?

Across recent wipes the busiest point averaged 207 players. 1 hours after the latest wipe the crowd peaked, with 78 more queued. Above half that peak until the next wipe held in 0% of recent wipes. By day 3 it had fallen below half where the hold failed.

Server

In which region does Blood Rust - Red [duo, x2] sit?

In Europe, according to its EU tag, sits Blood Rust - Red [duo, x2]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 185.207.214.88:36000.

Which Rust version is Blood Rust - Red [duo, x2] on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Blood Rust - Red [duo, x2]. Your game must match the protocol to join, and Steam applies that update.

Is Blood Rust - Red [duo, x2] up, and how steady is its uptime?

Blood Rust - Red [duo, x2] reports online at the current check. The uptime it reports puts the last restart at about 18 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Blood Rust - Red [duo, x2] perform well?

The 48-hour average was 60 server fps; the low was 60. Entity count reached 182,939, covering buildings, deployables and the rest of the world. At its highest, memory use was 6,847 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Blood Rust - Red [duo, x2] carry?

Tags from Blood Rust - Red [duo, x2], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; ts2 (Group limit): The cap is 2 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Blood Rust - Red [duo, x2] appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Blood Rust - Red [duo, x2] fits are: Rust servers with a 2x gather rate, Duo Rust servers, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Whose server is Blood Rust - Red [duo, x2]?

The same operator most likely runs Blood Rust - Red [duo, x2] and the 9 other servers we track that also publish a bloodrust.io hostname.

Population

Against other Rust servers, how does Blood Rust - Red [duo, x2] compare?

Ranked on seven-day player hours, Blood Rust - Red [duo, x2] is #269 overall and #137 in Europe, within the top 1% of ranked servers. The duo segment places it at #27.

How many players does Blood Rust - Red [duo, x2] carry?

Of 200 slots, 8 are filled on Blood Rust - Red [duo, x2] at this refresh. The seven-day mean is 70 players, against a peak of 210. Averaged over 48 hours, activity is highest at 16:00 UTC with 68 players.

Settings

What are the settings on Blood Rust - Red [duo, x2], and its rules?

Gather at 2x on Blood Rust - Red [duo, x2], according to the server name. Groups: duo, capped at 2 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for Blood Rust - Red [duo, x2]?

The game generates a procedural map of size 3,800 with seed 1337 for Blood Rust - Red [duo, x2]. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Procedural.

Connection

How can a player join Blood Rust - Red [duo, x2]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.214.88:36000. https://bloodrust.com/home is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts2

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players 200 slots in total.
ts2
Group limit The cap is 2 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.