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Drill-through Server detail

SCPVE - TEST - RICK

Offline EA 49.84.34.129:28015 checked 13h ago

Drill-through
FilterServeris SCPVE - TEST - RICK
Attributes
monthly wipes moddedoxidepvesoftcore
Last refreshed
Players now 0/ 10
7-day average 1 peak 2
Rank #6,417 top 29% · #402 in EA
Last wipe 2d ago monthly schedule
Next wipe 8d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5209:0011:0007:0009:0011:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510009:0011:0007:0009:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 29% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
8d 15hThu 5 Nov, 19:00 UTCFW force wipe
36d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:54 UTC2d ago 2 – running 1
Sat 24 Oct, 13:44 UTC3d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 26 on average 27 / 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average 25 / 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 16 on average 21 / 200
『微光』PVE|原倍|事件活动|萌新养老 EA · groups of 8+ · monthly · 13 on average 11 / 100
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 13 on average 16 / 200
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 13 on average 16 / 200

Quick answers

from the figures on this page

Wipe cycle

When does SCPVE - TEST - RICK wipe?

The force wipe is the only wipe for SCPVE - TEST - RICK, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 2 days 15 hours ago. A monthly wipe schedule is published in its tags.

On SCPVE - TEST - RICK, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 27 hours in.

Server details

Which location hosts SCPVE - TEST - RICK?

Its EA tag puts SCPVE - TEST - RICK in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 49.84.34.129:28015 is its address.

What Rust build does SCPVE - TEST - RICK run?

Rust network protocol 2635 and build 168909 on Windows is the setup for SCPVE - TEST - RICK. Your game must match the protocol to join, and Steam applies that update.

Is SCPVE - TEST - RICK up, and how steady is its uptime?

Last seen 13 hours ago, SCPVE - TEST - RICK now reports offline. The uptime it reports puts the last restart at about 5 hours ago. Uptime over the last full days (6) was 19%, or 28 of 144 hours. It entered Rust Server Analytics records on 21 October 2026.

Does SCPVE - TEST - RICK perform well?

Over 48 hours the average held at 80 server fps, and the minimum was 74. Buildings, deployables and all other world objects brought the entity total to 142,422. Memory use reached 4,380 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on SCPVE - TEST - RICK carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^s (Softcore): On softcore, death keeps part of the inventory, per Facepunch's mode; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; EA (East Asia): Its browser listing sits in East Asia are the tags SCPVE - TEST - RICK publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature SCPVE - TEST - RICK?

The following Rust Server Analytics lists count SCPVE - TEST - RICK among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Whose server is SCPVE - TEST - RICK?

2 other servers we track publish a rustpve.top hostname too, and so does SCPVE - TEST - RICK, which points to a shared operator.

Player numbers

What position does SCPVE - TEST - RICK hold in the server rankings?

Ranked on seven-day player hours, SCPVE - TEST - RICK is #6,417 overall and #402 in Asia, within the top 29% of ranked servers.

At what level does SCPVE - TEST - RICK run its population?

SCPVE - TEST - RICK is offline at this refresh; the last contact was 13 hours ago. Averaging 1 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 11:00 UTC with 2 players.

Map and rules

What are the settings on SCPVE - TEST - RICK, and its rules?

The name of SCPVE - TEST - RICK does not state a gather rate. No custom group limit: 8 players is the standard. softcore is the game mode, The easier Facepunch mode, keeping part of your loot. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is disabled.

The map on SCPVE - TEST - RICK: which one is it?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on SCPVE - TEST - RICK. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called 亚特兰大 : 行尸走肉.

How to join

How do you connect to SCPVE - TEST - RICK?

In the Rust console (F1), enter client.connect 49.84.34.129:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustimg.rustpve.top/QUN/QQ.png.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^s
Softcore On softcore, death keeps part of the inventory, per Facepunch's mode.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

EA
East Asia Its browser listing sits in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.