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Drill-through Server detail

SCPVE - TEST - RICK

Offline EA 117.90.232.29:28015 checked 8d ago

Drill-through
FilterServeris SCPVE - TEST - RICK
Attributes
monthly wipes moddedoxidepvesoftcore
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,059 top 59% · #479 in EA
Last wipe 26d ago monthly schedule
Next wipe 7d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 16hThu 5 Nov, 19:00 UTCFW force wipe
35d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 16 OctMon 5 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:45 UTC12d ago 1 – running 0
Mon 5 Oct, 07:03 UTC23d ago 2 held half 11 days 0
Fri 2 Oct, 09:53 UTC26d ago 2 held half 2.9 days 2
Fri 2 Oct, 03:06 UTC26d ago 2 – 0.3 days 0
Tue 29 Sep, 16:24 UTC29d ago 2 held half 2.4 days 0
Mon 28 Sep, 06:51 UTC30d ago 2 – 1.4 days 1
Sat 26 Sep, 09:32 UTC32d ago 2 – 1.9 days 0
Fri 25 Sep, 15:51 UTC33d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 25 on average 2 / 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average 26 / 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 17 on average 20 / 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average 16 / 200
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 13 on average 15 / 200
『微光』PVE|原倍|事件活动|萌新养老 EA · groups of 8+ · monthly · 13 on average 5 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for SCPVE - TEST - RICK: what is it?

Once a month SCPVE - TEST - RICK wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 26 days 13 hours. A monthly wipe schedule is published in its tags.

Wipe day on SCPVE - TEST - RICK: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of SCPVE - TEST - RICK?

The EA tag on SCPVE - TEST - RICK lists it in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 117.90.232.29:28015.

What Rust build does SCPVE - TEST - RICK run?

On Windows, SCPVE - TEST - RICK runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

How reliable is SCPVE - TEST - RICK, and is it online now?

Offline at this refresh: SCPVE - TEST - RICK, last seen 8 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.

Lists and tags

What do SCPVE - TEST - RICK's tags stand for?

Tags from SCPVE - TEST - RICK, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^s (Softcore): On softcore, death keeps part of the inventory, per Facepunch's mode; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature SCPVE - TEST - RICK?

Among the Rust Server Analytics lists SCPVE - TEST - RICK fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

By whom is SCPVE - TEST - RICK run?

2 other servers we track publish a rustpve.top hostname too, and so does SCPVE - TEST - RICK, which points to a shared operator.

Player numbers

Where does SCPVE - TEST - RICK sit among Rust servers?

SCPVE - TEST - RICK holds #13,059 on seven-day player hours and #479 in Asia, inside the top 59% of the ranked field.

How many players does SCPVE - TEST - RICK carry?

SCPVE - TEST - RICK is offline at this refresh; the last contact was 8 days 16 hours ago.

Map and rules

What settings and rules does SCPVE - TEST - RICK use?

Gather rate is not mentioned in the name of SCPVE - TEST - RICK. The game's default 8-player group limit is in force. It runs softcore, Part of your loot stays with you in this easier Facepunch mode. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC off.

What is the map for SCPVE - TEST - RICK?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on SCPVE - TEST - RICK. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: 亚特兰大 : 行尸走肉.

How to join

How do you connect to SCPVE - TEST - RICK?

In the Rust console (F1), enter client.connect 117.90.232.29:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustimg.rustpve.top/QUN/QQ.png.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^s
Softcore On softcore, death keeps part of the inventory, per Facepunch's mode.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.