Rust Server Analytics 46,789 players11,635 servers
All servers
Drill-through Server detail

[DEV] Chernobyl - plugin test (local)

Offline 49.207.57.136:28015 checked 9d ago

Drill-through
FilterServeris [DEV] Chernobyl - plugin test (local)
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,248 top 69%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 79 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 37 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [DEV] Chernobyl - plugin test (local): what is it?

The rhythm of [DEV] Chernobyl - plugin test (local) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 11 days 11 hours.

Server details

Which location hosts [DEV] Chernobyl - plugin test (local)?

A region is not published by [DEV] Chernobyl - plugin test (local). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 49.207.57.136:28015.

What Rust build does [DEV] Chernobyl - plugin test (local) run?

Rust network protocol 2634 and build 167781 on Linux is the setup for [DEV] Chernobyl - plugin test (local). Joining requires the same protocol on your game; Steam handles the update.

What uptime does [DEV] Chernobyl - plugin test (local) show, and is it up?

The current status is offline for [DEV] Chernobyl - plugin test (local), with the last sighting 9 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 18 October 2026.

Tags

What do [DEV] Chernobyl - plugin test (local)'s tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [DEV] Chernobyl - plugin test (local) publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [DEV] Chernobyl - plugin test (local) appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [DEV] Chernobyl - plugin test (local) fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does [DEV] Chernobyl - plugin test (local) sit among Rust servers?

On player hours over seven days, [DEV] Chernobyl - plugin test (local) ranks #15,248, within the top 69% of ranked servers.

What is the population of [DEV] Chernobyl - plugin test (local)?

No response from [DEV] Chernobyl - plugin test (local) at the latest check, with a last sighting 9 days 10 hours ago.

Settings

How is [DEV] Chernobyl - plugin test (local) configured, and what rules apply?

The name of [DEV] Chernobyl - plugin test (local) does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on [DEV] Chernobyl - plugin test (local): which one is it?

The game generates a procedural map for [DEV] Chernobyl - plugin test (local).

How to join

How do you connect to [DEV] Chernobyl - plugin test (local)?

In the Rust console (F1), enter client.connect 49.207.57.136:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players 20 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.