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Drill-through Server detail

CupboardLabs Test

Online 47.208.99.180:28015 checked 8m ago

Drill-through
FilterServeris CupboardLabs Test
Attributes
moddedoxide
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0021:0003:0008:0014:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:28 UTC12d ago 1 – running 0
Thu 15 Oct, 14:28 UTC13d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 51 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for CupboardLabs Test: what is it?

The rhythm of CupboardLabs Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 17 hours ago.

On CupboardLabs Test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 2 hours after it began.

Server

What is the hosting location of CupboardLabs Test?

A region is not published by CupboardLabs Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 47.208.99.180:28015 is its address.

Which Rust version is CupboardLabs Test on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on CupboardLabs Test. Joining requires the same protocol on your game; Steam handles the update.

How reliable is CupboardLabs Test, and is it online now?

As of the latest refresh, CupboardLabs Test is online. Of 168 hours in the last 7 full days, 32 were up: 19%. The first sighting of it by Rust Server Analytics was on 14 October 2026.

Tags

How should the tags on CupboardLabs Test be read?

The game's server browser reads the tags CupboardLabs Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does CupboardLabs Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include CupboardLabs Test: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does CupboardLabs Test hold in the server rankings?

The seven-day player-hours rank for CupboardLabs Test is #15,344, inside the top 69% of all ranked servers.

What is the population of CupboardLabs Test?

Population at the current refresh: 0 players on CupboardLabs Test, against 4 slots. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on CupboardLabs Test, and its rules?

No gather rate is given in the name of CupboardLabs Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on CupboardLabs Test: which one is it?

A procedural map, generated by the game, runs on CupboardLabs Test.

Connection

What is the way onto CupboardLabs Test?

In the Rust console (F1), enter client.connect 47.208.99.180:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.