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Drill-through Server detail

TEST

Offline 46.53.149.244:28015 checked 17h ago

Drill-through
FilterServeris TEST
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 1 peak 2
Rank #12,361 top 56%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5218:0017:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 175 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 134 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does TEST wipe?

With too few of its wipes on record, TEST's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 4 days 16 hours.

Server details

What is the hosting location of TEST?

No region appears in what TEST publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.53.149.244:28015.

Which Rust version is TEST on?

Rust network protocol 2635 and build 168909 on Windows is the setup for TEST. Your game must match the protocol to join, and Steam applies that update.

Is TEST up, and how steady is its uptime?

Offline at this refresh: TEST, last seen 17 hours ago. Of 24 hours in the last 1 full day, 2 were up: 8%. 26 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do TEST's tags stand for?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TEST: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does TEST sit among Rust servers?

Player hours for the last seven days place TEST at #12,361, in the top 56% of the ranked field.

At what level does TEST run its population?

The last sighting of TEST was 17 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 2. The 48-hour peak window is 18:00 UTC, at an average of 1 players.

Map and rules

How is TEST configured, and what rules apply?

Gather rate is not mentioned in the name of TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on TEST: which one is it?

The game generates a procedural map for TEST.

Connection

What is the way onto TEST?

In the Rust console (F1), enter client.connect 46.53.149.244:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.