Rust Server Analytics 91,150 players11,900 servers
All servers
Drill-through Server detail

DEADZONE TEST SRV

Online 46.4.77.125:28018 checked 12m ago

Drill-through
FilterServeris DEADZONE TEST SRV
Attributes
moddedoxide
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,388 top 70%
Last wipe 5d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 182 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 187 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 165 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 58 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for DEADZONE TEST SRV: what is it?

With too few of its wipes on record, DEADZONE TEST SRV's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 12 hours.

Server

What is the hosting location of DEADZONE TEST SRV?

No region appears in what DEADZONE TEST SRV publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 46.4.77.125:28018.

What Rust build does DEADZONE TEST SRV run?

On Linux, DEADZONE TEST SRV runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is DEADZONE TEST SRV up, and how steady is its uptime?

The current status of DEADZONE TEST SRV is online. Uptime over the last full days (4) was 100%, or 96 of 96 hours. 22 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do DEADZONE TEST SRV's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags DEADZONE TEST SRV publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does DEADZONE TEST SRV appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists DEADZONE TEST SRV fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does DEADZONE TEST SRV sit among Rust servers?

On player hours over seven days, DEADZONE TEST SRV ranks #15,388, within the top 70% of ranked servers.

What is the population of DEADZONE TEST SRV?

DEADZONE TEST SRV holds 0 players of its 2 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does DEADZONE TEST SRV use?

No gather rate is given in the name of DEADZONE TEST SRV. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for DEADZONE TEST SRV?

The game generates a procedural map for DEADZONE TEST SRV.

How to join

How can a player join DEADZONE TEST SRV?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.4.77.125:28018.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.