DEADZONE TEST SRV
Online 46.4.77.125:28018 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 182 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 187 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 165 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 58 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for DEADZONE TEST SRV: what is it?
With too few of its wipes on record, DEADZONE TEST SRV's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 12 hours.
Server
What is the hosting location of DEADZONE TEST SRV?
No region appears in what DEADZONE TEST SRV publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 46.4.77.125:28018.
What Rust build does DEADZONE TEST SRV run?
On Linux, DEADZONE TEST SRV runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
Is DEADZONE TEST SRV up, and how steady is its uptime?
The current status of DEADZONE TEST SRV is online. Uptime over the last full days (4) was 100%, or 96 of 96 hours. 22 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do DEADZONE TEST SRV's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags DEADZONE TEST SRV publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does DEADZONE TEST SRV appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists DEADZONE TEST SRV fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does DEADZONE TEST SRV sit among Rust servers?
On player hours over seven days, DEADZONE TEST SRV ranks #15,388, within the top 70% of ranked servers.
What is the population of DEADZONE TEST SRV?
DEADZONE TEST SRV holds 0 players of its 2 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does DEADZONE TEST SRV use?
No gather rate is given in the name of DEADZONE TEST SRV. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for DEADZONE TEST SRV?
The game generates a procedural map for DEADZONE TEST SRV.
How to join
How can a player join DEADZONE TEST SRV?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.4.77.125:28018.