Rust Server Analytics 59,183 players11,718 servers
All servers
Drill-through Server detail

Rust Testserver 02

Online 46.4.21.120:28020 checked 10m ago

Drill-through
FilterServeris Rust Testserver 02
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0023:0007:0016:0001:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040015:0023:0007:0016:0001:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:53 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 76 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Rust Testserver 02 wipe?

The rhythm of Rust Testserver 02 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 12 days 15 hours ago the current world was made.

On Rust Testserver 02, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.

Server details

In which region does Rust Testserver 02 sit?

A region is not published by Rust Testserver 02. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 46.4.21.120:28020 is its address.

What Rust build does Rust Testserver 02 run?

On Linux, Rust Testserver 02 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust Testserver 02 show, and is it up?

As of the latest refresh, Rust Testserver 02 is online. The uptime it reports puts the last restart at about 42 hours ago. Uptime over the last full days (7) was 34%, or 57 of 168 hours. 11 October 2026 is when Rust Server Analytics first recorded it.

Is performance on Rust Testserver 02 stable?

Server fps averaged 231 over the last 48 hours, with a floor of 160. Entity count reached 8,902, covering buildings, deployables and the rest of the world. Memory use reached 891 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Rust Testserver 02 be read?

The game's server browser reads the tags Rust Testserver 02 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Testserver 02?

These Rust Server Analytics lists include Rust Testserver 02: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Rust Testserver 02 sit among Rust servers?

On player hours over seven days, Rust Testserver 02 ranks #15,338, within the top 69% of ranked servers.

How many players does Rust Testserver 02 carry?

Rust Testserver 02 holds 0 players of its 40 slots as of the latest update. Averaged across seven days, the population is 0 players.

Settings

How is Rust Testserver 02 configured, and what rules apply?

Gather rate is not mentioned in the name of Rust Testserver 02. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust Testserver 02?

A procedural map of size 1,500 with seed 987047212, generated by the game, runs on Rust Testserver 02. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Rust Testserver 02?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.4.21.120:28020.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.