Roamers TEST - local only
Offline 46.238.253.16:28115 checked 3h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:42 UTC8h ago | – | – | running | 1 |
| Tue 27 Oct, 21:48 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 20:04 UTC6d ago | 0 | – | 5.1 days | 0 |
| Thu 15 Oct, 22:12 UTC13d ago | 0 | – | 6.9 days | 0 |
| Thu 15 Oct, 07:19 UTC13d ago | 0 | – | 0.6 days | 0 |
| Wed 14 Oct, 13:42 UTC14d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 16:46 UTC16d ago | 1 | – | 1.9 days | 0 |
| Mon 5 Oct, 18:53 UTC23d ago | 0 | – | 6.9 days | 0 |
| Thu 1 Oct, 08:40 UTC27d ago | 0 | – | 4.4 days | 0 |
| Wed 30 Sep, 21:33 UTC28d ago | 0 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 32 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Roamers TEST - local only wipe?
No next wipe can be predicted for Roamers TEST - local only, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 5 hours ago.
On Roamers TEST - local only, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of Roamers TEST - local only?
A region is not published by Roamers TEST - local only. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.238.253.16:28115.
Which Rust version is Roamers TEST - local only on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Roamers TEST - local only. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Roamers TEST - local only show, and is it up?
Offline at this refresh: Roamers TEST - local only, last seen 3 hours ago. 16% uptime over the last 7 full days, equal to 27 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Roamers TEST - local only carry?
The game's server browser reads the tags Roamers TEST - local only publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Roamers TEST - local only?
These Rust Server Analytics lists include Roamers TEST - local only: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Roamers TEST - local only sit among Rust servers?
On player hours over seven days, Roamers TEST - local only ranks #10,185, within the top 46% of ranked servers.
At what level does Roamers TEST - local only run its population?
No response from Roamers TEST - local only at the latest check, with a last sighting 3 hours ago. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 22:00 UTC shows the highest average: 1 players.
Map and rules
How is Roamers TEST - local only configured, and what rules apply?
No gather rate is given in the name of Roamers TEST - local only. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Roamers TEST - local only?
The game generates a procedural map for Roamers TEST - local only.
Connection
How do you connect to Roamers TEST - local only?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.238.253.16:28115.