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Drill-through Server detail

4Netplayers Rust Server-Sven

Offline 46.228.192.55:20100 checked 2d ago

Drill-through
FilterServeris 4Netplayers Rust Server-Sven
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,420 top 69%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:07 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 160 on average 39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 17 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does 4Netplayers Rust Server-Sven wipe?

Too few wipes on record for 4Netplayers Rust Server-Sven to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 12 days 17 hours ago the current world was made.

Wipe day on 4Netplayers Rust Server-Sven: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does 4Netplayers Rust Server-Sven sit?

A region is not published by 4Netplayers Rust Server-Sven. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 46.228.192.55:20100.

What Rust build does 4Netplayers Rust Server-Sven run?

On Linux, 4Netplayers Rust Server-Sven runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

What uptime does 4Netplayers Rust Server-Sven show, and is it up?

Offline at this refresh: 4Netplayers Rust Server-Sven, last seen 2 days 15 hours ago. Uptime over the last full days (7) was 64%, or 108 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Lists and tags

How should the tags on 4Netplayers Rust Server-Sven be read?

Tags from 4Netplayers Rust Server-Sven, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server-Sven?

These Rust Server Analytics lists include 4Netplayers Rust Server-Sven: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does 4Netplayers Rust Server-Sven sit among Rust servers?

Player hours for the last seven days place 4Netplayers Rust Server-Sven at #15,420, in the top 69% of the ranked field.

At what level does 4Netplayers Rust Server-Sven run its population?

The last sighting of 4Netplayers Rust Server-Sven was 2 days 15 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

How is 4Netplayers Rust Server-Sven configured, and what rules apply?

Gather rate is not mentioned in the name of 4Netplayers Rust Server-Sven. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for 4Netplayers Rust Server-Sven?

4Netplayers Rust Server-Sven uses a procedural map of size 3,000 with seed 1234567890, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto 4Netplayers Rust Server-Sven?

In the Rust console (F1), enter client.connect 46.228.192.55:20100. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.