TEST
Offline 46.191.145.43:28015 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:21 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 193 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 27 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 283 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does TEST wipe?
With too few of its wipes on record, TEST's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 17 hours ago.
On TEST, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.
Server details
In which region does TEST sit?
A region is not published by TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 46.191.145.43:28015 is its address.
What Rust build does TEST run?
The platform is Windows, with Rust network protocol 2634 and build 166586 running on TEST. Your game must match the protocol to join, and Steam applies that update.
Is TEST up, and how steady is its uptime?
Offline at this refresh: TEST, last seen 26 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.
Tags
What do TEST's tags stand for?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TEST appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TEST: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does TEST compare?
On player hours over seven days, TEST ranks #15,959, within the top 70% of ranked servers.
What is the population of TEST?
The last sighting of TEST was 26 days 15 hours ago; it is offline at this refresh.
Settings
How is TEST configured, and what rules apply?
The name of TEST does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on TEST: which one is it?
The game generates a procedural map for TEST.
How to join
What is the way onto TEST?
In the Rust console (F1), enter client.connect 46.191.145.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.