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Drill-through Server detail

TestServerRust - AgentRustService Monitor

Offline 46.181.239.168:27015 checked 8d ago

Drill-through
FilterServeris TestServerRust - AgentRustService Monitor
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,383 top 70%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 154 on average 31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 11 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does TestServerRust - AgentRustService Monitor wipe?

The rhythm of TestServerRust - AgentRustService Monitor cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 13 days 18 hours.

Server

In which region does TestServerRust - AgentRustService Monitor sit?

No region appears in what TestServerRust - AgentRustService Monitor publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.181.239.168:27015.

What Rust build does TestServerRust - AgentRustService Monitor run?

On Windows, TestServerRust - AgentRustService Monitor runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

Is TestServerRust - AgentRustService Monitor up, and how steady is its uptime?

Last seen 8 days 8 hours ago, TestServerRust - AgentRustService Monitor now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 October 2026.

Lists and tags

Which meanings do the tags on TestServerRust - AgentRustService Monitor carry?

The game's server browser reads the tags TestServerRust - AgentRustService Monitor publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; jp0 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TestServerRust - AgentRustService Monitor?

These Rust Server Analytics lists include TestServerRust - AgentRustService Monitor: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does TestServerRust - AgentRustService Monitor compare?

The seven-day player-hours rank for TestServerRust - AgentRustService Monitor is #15,383, inside the top 70% of all ranked servers.

How many players does TestServerRust - AgentRustService Monitor carry?

No response from TestServerRust - AgentRustService Monitor at the latest check, with a last sighting 8 days 8 hours ago.

Settings

How is TestServerRust - AgentRustService Monitor configured, and what rules apply?

No gather rate is given in the name of TestServerRust - AgentRustService Monitor. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TestServerRust - AgentRustService Monitor?

TestServerRust - AgentRustService Monitor uses a procedural map, which the game generates.

How to join

What is the way onto TestServerRust - AgentRustService Monitor?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.181.239.168:27015.

Server tags

what each one means

Published as mp10,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Other

jp0
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.